Forum Discussion
7 years ago
I am only talking about PVP. I am not talking about PVE. Is there ever a reason why someone in the center or next to it need to kill a very low inactive player/ multiaccount, which is far to low you fight itself to that area? There is only one reason to do it, to get an unfair advantage and destroy the gamedesign. Holding POIs, which the alliance is not capable to do, because the forgotten will kill them. What is the reason to have forgotten attacks if you can save POIs with multiaccounts? Unfair advantage, exploit or whatever you want to call it.
The other benefit is to secure the area between the enemy and the own area. It is always better to have alliance territory in front. With that you are save for 24 hours because the enemy cant move, so you get untouchable.
There were lot of complains about sector relocations and bubbles. But using this method is more or less the same...
So just answer, why should a low level 7 account be in the center? Only for getting unfair advantage. And what I have seen here, unfair advantage is a problem in this game. So fix that.
nbl
The other benefit is to secure the area between the enemy and the own area. It is always better to have alliance territory in front. With that you are save for 24 hours because the enemy cant move, so you get untouchable.
There were lot of complains about sector relocations and bubbles. But using this method is more or less the same...
So just answer, why should a low level 7 account be in the center? Only for getting unfair advantage. And what I have seen here, unfair advantage is a problem in this game. So fix that.
nbl
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