"40_sie7e;d-263253" wrote:
There is a bug in the game. I was looking at the attacks they made on me and it seems that the snipers now have more range than the machine gun nest (defense). I mean snipers when attacking have a range of 2.5 and machine gun nests have a range of 2.5 and attacking snipers can kill the machine gun nest without taking damage. The same also happens when a sniper is defending and is 3.5 away from the enemy, he cannot attack the sniper and the sniper can kill the infantry in front without taking damage from the sniper who is defending him behind.
Hola!
Por diseño del juego en la defensa de una base los nidos de ametralladoras tienen un alcance de 2,5, los francotiradores (con su mejora) tienen un alcance de 3.5.
En ataque los francotiradores tienen un alcance de 2.5 (incluso con su mejora).
Estoy probando con la versión 20.2 del juego y un francotirador NO está a salvo de un nido de ametralladoras, se hacen daño mutuamente como muestra la imagen: https://prnt.sc/ujhrg7
Si una unidad de infantería (o de cualquier tipo) se pone a una distancia de de 3.5 de un francotirador defensivo, recibe impactos del mismo. Si un francotirador en ataque se acerca a uno defensivo, recibe múltiples impactos antes de comenzar a disparar él.
¿A qué versión del juego estás haciendo referencia?
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Hi!
By game design in base defense machine gun nests have a range of 2.5, snipers (with their upgrade) have a range of 3.5.
In attack snipers have a range of 2.5 (even with their upgrade).
I'm testing with version 20.2 of the game and a sniper is NOT safe from a machine gun nest, they hurt each other as the picture shows: https://prnt.sc/ujhrg7
If an infantry unit (or any type) comes within 3.5 distance of a defensive sniper, it takes hits from it. If an attacking sniper gets close to a defensive one, he takes multiple hits before starting to fire at him.
What version of the game are you referring to?