If this game existed in a "world" where it was the only one of it's kind and this issue had not been an issue in other platforms such as "StarCraft" then i would agree with those who say "don't change" BUT
Staying the way it is ... : Thus the game is not attracting/keeping many new players and because of the "legacy benefit" which is much more important than "good play" or good players the game design is in effect rewarding "Gang stalking" in a way that is MUCH to real for many.
Bottom line, in a world where there are many other choices for leisure time and disposable cash people are shying away from a game that is "won" at the whim of those in the top alliances.
Not to mention that it has gotten to the point where lower alliances are told who they are allowed to have or keep in their alliance... and what Pois they may hold or not even if they have dug them out...
The "new game design is really "NAP with and be obedient" and much less command and conquer... if you are really looking to badge.
So, if they do not see the need to keep new players than I am wrong and those who say keep it the same are right... but
servers need players....... so EA should not be afraid of a little change.