"gamerdruid;c-2225343" wrote:
"chadthurston;c-2225272" wrote:
oh ya simply state it to whom? and no confusion or conflict ever arises between them from it?
To those in the alliance at the reset. The PTE is very different and can be considered one long world with multiple fortresses and starting points so knowing where your alliance is going to be is helpful. The same seems to be happening with other worlds where an alliance internally decides where they are going to start. I'm not familiar enough with production world alliances to know if the same groups always start in the same sector, but on the PTE that has been the case for a long time.
i dont think the pte server has anything to do with player vs player iteraction at all, the point i was trying to make is that collusion leads to a lack of pvp interaction in most servers. you stated that it was not just the new server but also the pve and that alliances simply needed to organize with themselves on where to be and i challenge that statement and suggest that most cics of the current alliances on fs19 know each other and coordinate on discord which leads to each ajor alliance starting in their own sector to avoid conflict. you cant even get 10 alliances full in a pte these days so even talking about the pte in a forum post on pvp is a mute point in itself. since this is a player vs player post i decided to add my opinion and that is mass collusion has impacted pvp here.
"gamerdruid;c-2225269" wrote:
It's not just on FS19 - look at the PTE! Alliances don't need to do much, simply state we will be in XX sector and those that wish to join a particular alliance will land in that sector.
The membership of the alliances are pre-determined, as are those of officers etc.