Forum Discussion
5 years ago
@H1W4y i totally agree G.O.A.T won't hang about they will push onto their next challenge as quickly as possible. They don't care about a 65 offence they want completion of the task as quickly as possible.
My humble opinion, to determine G.O.A.T. general game stats alone is not a good measure.
Example (1), I have seen on some servers little accounts sitting on the edge killing all the level 1 bases. They have unimaginably great PvP scores in a very short space of time but don't reflect the ease or difficulty in achieving them kill numbers. That is one example of how stats can be manipulated or falsified to make the account appear "great", i'm pretty sure almost every stat can be manipulated to give a false impression.
Example (2) is "Infected" kill count which leads to a badge/medal, sit in a level with low level bases which spawn only low level infected and you can kill 100's more than players that sit deep and have infected relative to their offence. The Infected badge is kinda worthless as it is pretty much a pay to buy badge due to the ease of how it can be manipulated (although EA make a lot of extra money when players spend the extra funds to buy the RT and CP to be able to buy the badge) - smart move EA.
The only stat i can think of that is less likely to be manipulated is fortress badges. An account with 10 first place badges in my opinion must be a contender for G.O.A.T. They have indeed been on the winning team 10 times, that i think is quite impressive, but then again how influential were they in the teams winning 10 times? hehehe ? lol every stat can be questioned but i do think Fortress badges are less likely than most stats to be manipulated.
As for most PvP kills, most PvE kills etc etc they can be manipulated ;-( sad but true. But then again who cares as the badges are the only thing on show to the community, all other stats if we put our minds to it I think we can "fake it" ?
My humble opinion, to determine G.O.A.T. general game stats alone is not a good measure.
Example (1), I have seen on some servers little accounts sitting on the edge killing all the level 1 bases. They have unimaginably great PvP scores in a very short space of time but don't reflect the ease or difficulty in achieving them kill numbers. That is one example of how stats can be manipulated or falsified to make the account appear "great", i'm pretty sure almost every stat can be manipulated to give a false impression.
Example (2) is "Infected" kill count which leads to a badge/medal, sit in a level with low level bases which spawn only low level infected and you can kill 100's more than players that sit deep and have infected relative to their offence. The Infected badge is kinda worthless as it is pretty much a pay to buy badge due to the ease of how it can be manipulated (although EA make a lot of extra money when players spend the extra funds to buy the RT and CP to be able to buy the badge) - smart move EA.
The only stat i can think of that is less likely to be manipulated is fortress badges. An account with 10 first place badges in my opinion must be a contender for G.O.A.T. They have indeed been on the winning team 10 times, that i think is quite impressive, but then again how influential were they in the teams winning 10 times? hehehe ? lol every stat can be questioned but i do think Fortress badges are less likely than most stats to be manipulated.
As for most PvP kills, most PvE kills etc etc they can be manipulated ;-( sad but true. But then again who cares as the badges are the only thing on show to the community, all other stats if we put our minds to it I think we can "fake it" ?