Forum Discussion
7 years ago
"gamerdruid;c-2064269" wrote:
...
Linking infected to outposts is indeed an issue for some, if it is changed to link it to camp generation + other criteria then a different complaint would be made. Some players will always complain!!! (The vast majority do not!)
Tunnels work in two phases currently;
a) Must be triggered
b) Level
I'm suggesting that b) should be linked to the player (or player + tunnel), not just solely based on the tunnel as it is currently coded. Essentially, level 45+ tunnels would spawn up to level 65 outposts.
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