Forum Discussion
8 Replies
Sort By
- Oops posted in the wrong Forum, can it get moved at all to General Chat? @Elephterion @gamerdruid
- Moved to the suggestions sub-forum as that is more appropriate
- If subs cant be attacked - neither could POI's, shield hubs or the fortress. Alliances would simply power level alt accounts to hold center anything they didn't want to lose. The solution is to allow subs to attack, not making them invulnerable.
- To an extent yes, but not fully, the game already kills players being inactive after so many months, a similar procedure can be put in for sub accounts if they are not allowed to be attacked.
- Any changes to subs will be exploited. Originally there was to be time limit on the time subs could be given, but that system hasn't worked as long as I've been playing.
A simpler system to stop it being abused as it is now would be to limit it to 30 days total in once year. - That is all well and good, but how does it fix the problem of a sub account being killed, without the option of fighting back, they are just sitting ducks at the moment.
- As the sub will be part of an alliance, it is up to the alliance to retaliate. In a well run alliance the CiC knows who is away and has issued a sub, and to who that has been issued so will be able to organise a counter strike.
No player in an alliance should be a sitting duck as that is why alliances exist, mutual benefit. "geza25973;c-1973499" wrote:
That is all well and good, but how does it fix the problem of a sub account being killed, without the option of fighting back, they are just sitting ducks at the moment.
The solution is already in front of you, build the account defenses.
About Tiberium Alliances General Discussion
Talk with other players about what is going on in your Command and Conquer: Tiberium Alliances game.1,310 PostsLatest Activity: 23 hours ago
Recent Discussions
Feb 13 Tiberian 66
Solved7 days ago- 15 days ago
maximum number of bases
Solved24 days ago