Forum Discussion

roofer4ever's avatar
roofer4ever
Seasoned Veteran
4 years ago

time to nerf paladins

in no morale worlds paladins are way too strong and not only that but to be able to use 2 different anti vehicle unit types at the start ( paladin- tank, not mentioning rocket infantry being cheap to research) with long range and long lure capabilities it makes gdi way too overpowered as compared to nod at the start of servers, especially if your buildings start at level 10, the accumulation of credits and the ease of rp farming for gdi mixed with level 10 buildings for free give gdi too much of an early advantage over nod. its not only unfair its way too unbalanced and i think its time to reduce damage dealt by paladins to buildings and infantry units, now i know shielded cobras also do way too much damage to infantry and buildings but having 1 unit of each type with minimal research costs that are able to lure defenses for an entire attack phase from the start of a server is just stupid, why would anyone want to use nod if they know how easy it is to progress with gdi, case in point just check what many of the experienced current wcs winning alliance members are using in fs18 check southeast sector for reference and the first to drop b2.

17 Replies

  • On FA world the GDI advantage lasts all the way to the centre but can be offset by using a nod main plus x number of GDI alts, but lets not get into that here :D

    I would never dream of trying to play a single nod account on an FA world because I'm not a total masochist. Anyone who sticks a single nod account for a full FA server should get 2 medals imo.

    But then take a morale server and its flipped on its head. Unless you have nothing else to do with your entire day than sim OPs then you will choose nod (unless you are really damn good and I am not)

    I agree that it would be great to see some more balance between the factions to level out these differences. Likewise with def units, wouldn't it be great if artilleries actually had some useful purpose or any of the other non-infantry cry units.

    But we can talk about it all we want, the probability of this amount of reworking of a 10 year old game is next to zero.
  • Polux37's avatar
    Polux37
    New Traveler
    4 years ago
    @chadthurston
    My spelling was correct, I meant exactly what I wrote. I suggest you read this previously quoted fragment of your message one more time. Your logic is a problem. Writing something that isn’t true and building your argument on false assumptions always creates problems. No one is able to use 2 different anti vehicle unit types at the start. This referred part contains not true statement. You have to do research. That makes your claim invalid. Second, all units have their proper names (since 90's). Your behavior is not normal and false assumption are a breakdown in communication so are you here to provoke others or to make a case about problem.
  • roofer4ever's avatar
    roofer4ever
    Seasoned Veteran
    4 years ago
    "Polux37;c-2218707" wrote:
    @chadthurston
    My spelling was correct, I meant exactly what I wrote. I suggest you read this previously quoted fragment of your message one more time. Your logic is a problem. Writing something that isn’t true and building your argument on false assumptions always creates problems. No one is able to use 2 different anti vehicle unit types at the start. This referred part contains not true statement. You have to do research. That makes your claim invalid. Second, all units have their proper names (since 90's). Your behavior is not normal and false assumption are a breakdown in communication so are you here to provoke others or to make a case about problem.


    am i the only one that thinks this topic should just probably be closed? i have run out of respectful replies to this thread. my only claim is that gdi has too much of an advantage in no morale worlds, my logic to this statement comes from experience playing the game your opinion my be valid to your perspective but to me nod gets the shaft in no morale worlds when it comes to researching base 2 and 3 as quickly as possible. whatever it is you have been writing back to me in this thread has made absolutely no sense i think you are just here to provoke me on this thread, but provoking thought is good so if i really do try to consider what you are saying to be true maybe some others will agree with you. we can fish for trolls all day might not catch any but i bet we at least learn something am i right about that?
  • lol, maybe the forum should be closed.... every thread these days seems to descend into bear baiting
  • "chadthurston;c-2218721" wrote:

    am i the only one that thinks this topic should just probably be closed? i have run out of respectful replies to this thread.

    If you can't make respectful replies, then don't make replies!

    The topic won't be closed - topics generally die naturally if no-one replies.
  • roofer4ever's avatar
    roofer4ever
    Seasoned Veteran
    4 years ago
    "gamerdruid;c-2218731" wrote:
    "chadthurston;c-2218721" wrote:

    am i the only one that thinks this topic should just probably be closed? i have run out of respectful replies to this thread.

    If you can't make respectful replies, then don't make replies!

    The topic won't be closed - topics generally die naturally if no-one replies.


    still though, i know im right, you need to turn the dial down on damage dealt by paladins to non vehicle defense units and buildings, im thinking that if gdi has to spend a few more attacks than usual to kill buildings with paladins it may even things up to the point where nod can just as quickly gain rp in the first 48 hours of a server as gdi can. if this argument was coming from anyone else in this game other than me i can bet there wouldnt be any disagreements and not only that if it was some project member there would be people scrambling over each other to seem more agreeable to it than the last guy.
  • roofer4ever's avatar
    roofer4ever
    Seasoned Veteran
    4 years ago
    "tokenting;c-2218614" wrote:
    Nods are heavily overpowered in early game pvp, just one click of venoms and you already have the victory.


    oh right now pvp stands for project vs project now

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