7 years ago
Worlds 1 and 4 portuguese
The Portuguese worlds 1 and 4 where game are almost dead.
The center has already been conquered several times and always by the same alliance.
And at this moment for lack of goals few play.
And even for those who play it is still difficult to continue a situation of the game that initially seemed to benefit the same turned out to be quite annoying for the players.
I speak of the bases of the forgotten ones that appear every moment making the movement of our bases very time consuming and for those who have already conquered the center becomes too boring while the players choose to leave the bases always in the same coordinates and do not move.
To move a base from one sector to another we take an awful lot of time. this is not playing dice before it is jammed.
The events that cyclically have created are poor very few players participate in these worlds.
The funds for the game we have are expensive.
In other words, these worlds as well as others are being abandoned.
Do something seriously for it otherwise it will only get worse ..
Submissions:
Less forgotten bases or the possibility of our bases passing without having to destroy millions of bases of them.
Events with more attractive prizes like
Bundles of funds.
More repair time for example 3 months 1 month.
Attack points for a month without a limit.
Raise for example 1 or 2 bases to level 50.
Win premium bases that will have certain improved items compared to the bases
They will not have level zero but for example level 40 or 50.
Increased production of resources.
Each time a player wins the center receives a premium base.
Here are some ideas that in my opinion could give life to the worlds still.
Templaris
The center has already been conquered several times and always by the same alliance.
And at this moment for lack of goals few play.
And even for those who play it is still difficult to continue a situation of the game that initially seemed to benefit the same turned out to be quite annoying for the players.
I speak of the bases of the forgotten ones that appear every moment making the movement of our bases very time consuming and for those who have already conquered the center becomes too boring while the players choose to leave the bases always in the same coordinates and do not move.
To move a base from one sector to another we take an awful lot of time. this is not playing dice before it is jammed.
The events that cyclically have created are poor very few players participate in these worlds.
The funds for the game we have are expensive.
In other words, these worlds as well as others are being abandoned.
Do something seriously for it otherwise it will only get worse ..
Submissions:
Less forgotten bases or the possibility of our bases passing without having to destroy millions of bases of them.
Events with more attractive prizes like
Bundles of funds.
More repair time for example 3 months 1 month.
Attack points for a month without a limit.
Raise for example 1 or 2 bases to level 50.
Win premium bases that will have certain improved items compared to the bases
They will not have level zero but for example level 40 or 50.
Increased production of resources.
Each time a player wins the center receives a premium base.
Here are some ideas that in my opinion could give life to the worlds still.
Templaris