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Shinerplunderer's avatar
Shinerplunderer
Seasoned Veteran
1 day ago

Replacement for POI's

With the situation that I personally witnessed in Firestorm 30, I would like to request for worlds with either no POI's or few and/or weak POI's to have something to bolster a player's ability to farm higher level bases. The idea works similar to infected camps, but on Forgotten Bases. Right now, there is no practical way to battle upgraded forgotten units, which I will also tackle.

After building a level 14 Command Center, there should be a notification about infected Bases. These work like a combination between Infected Camps and Guardian Bases. A player who has a Command Center level of 14 or above would cause nearby lower level (about 2 to 3 levels lower) Forgotten Bases to mutate into a resource packed Forgotten Bases called Infected Bases.

Within that base, the defense units will have either 1 of 2 things, the unit level will jump by 2 levels or the unit will have its upgraded variant. Basically, the Forgotten Unit in question gets an upgrade, on whatever the ability is supposed to be. The forgotten units don't have a page that describes their upgraded abilities, I would like to see that changed.

In the base, the Defense Headquarters and Defense Facility would each yield a 24 hour RT crate, if destroyed directly. Standard infected structures will also replace some of the normal Forgotten Structures with their appropriate loot. Destroying the CY does not grant any of these specialized loot, you have to destroy each one manually, which means sharing the base is possible.

If one leaves the base alone and doesn't destroy it, the Defense Facility and Defense Headquarters will regenerate, the other infected structures won't. The specialized loot however is a 1 time offer to players who attack the base. Destroying it just leaves a standard ruin and these bases respawn once per player once a day near the highest level offense base he has.

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