6 years ago
new patch
Hi
I have been running tests on Tib 38 trying to figure out this patch prior to the WCS starting.
One thing i am struggling with is being able to measure the 80% cut off for getting the full loot when 2 people team up on a base.
If 1 player hits how do we know before the hit if he will do more or less than the 80%?
In TACs, TABs and the built in combat simulators it does show a total base damage section that shows the damage done to the defences and buildings combined, however i have found that this is calculated differently to what the patch is doing. Especially the built in simulator which seems quite inaccurate.
Am i missing some thing here? Or do the simulators need to be updated to reflect the workings of the patch so we can judge this more accurately?
Thanks
Bobble
I have been running tests on Tib 38 trying to figure out this patch prior to the WCS starting.
One thing i am struggling with is being able to measure the 80% cut off for getting the full loot when 2 people team up on a base.
If 1 player hits how do we know before the hit if he will do more or less than the 80%?
In TACs, TABs and the built in combat simulators it does show a total base damage section that shows the damage done to the defences and buildings combined, however i have found that this is calculated differently to what the patch is doing. Especially the built in simulator which seems quite inaccurate.
Am i missing some thing here? Or do the simulators need to be updated to reflect the workings of the patch so we can judge this more accurately?
Thanks
Bobble