Forum Discussion

nefrontheone's avatar
nefrontheone
Seasoned Ace
4 months ago
Solved

Script with problems in PTE - Movements

Hi o0netquik0o 

It's been a few days since I sent you the email, but due to personal issues I hadn't been able to until now.

I imagine that you've already been told that in the new PTE there are some scripts that are giving errors, I saw a message from @vindicator1395 but I've detected another one.

 

TA_TheMovement.user.js

https://prnt.sc/whHuh0OhYx11

In the list of possible alliances to which to assign the ruin of a destroyed base, not all possible alliances appear, not even the nearby alliance that is going to destroy it soon appears.

And also a complaint/request due to my advanced age and my vision problems:
When the name of an enemy alliance appears in the assignment list, the color red is used (right?) because on the black background the name can barely be read and on many occasions I am not able to read it.

Would it be possible to assign a brighter red color?

This way, with the high contrast, it would be more visible for people like me, with vision problems.

Thank you so much for your help!

If you need more information, you know where to find me.

Greetings

  • Nice, we can try it !

    @version        1.0.8.3

    Much better !!!

     

20 Replies

  • nefrontheone's avatar
    nefrontheone
    Seasoned Ace
    4 months ago

    The first case, the red color, are now much more visible, for me they are fine, I think they are now much more visible.

    - Red color for enemies are OK now !

    - It also seems that the colors used to define the type of NAP relationship are wrong (they are the ones before the change made by Envision)
    NAP are white and should be light blue (cyan)

    Regarding the issue of alliance management, I have seen two things:

    - It is true that only those with which you have a relationship appear (I think that all of them should appear, but this is at the discretion of the author, of course)

  • o0netquik0o's avatar
    o0netquik0o
    Rising Ace
    4 months ago

    Ok. 

    - I can set a light cyan for NAP if you ask.

    - I can also include "not confirmed" relationship in the list (with a new color or 'pending' tag) 

  • nefrontheone's avatar
    nefrontheone
    Seasoned Ace
    4 months ago

    Wow, checking...

    No changes from two days ago...

    - Are the cyan for NAP included?

    - If finally you can include "without relationship" in the list will be OK, white color for this (like in the game) but is not mandatory. ;-)

  • o0netquik0o's avatar
    o0netquik0o
    Rising Ace
    4 months ago

    nefrontheone 
    LOL I said "i can do" not that i did that
    For relationships "without relationship" is way too long string and also it is incorrect as I said the list is populated by existing relationships.. we can't add all alliances in the world. 

    I will work on that.

  • nefrontheone's avatar
    nefrontheone
    Seasoned Ace
    4 months ago

    O:-)

    Only if you have free time now.

    If not, only colors and plan this feature for the future, please.

  • nefrontheone's avatar
    nefrontheone
    Seasoned Ace
    4 months ago

    Wow, great view now !!!

    But.... when you put the cursor over the alliance, the blue bar is not good. :-(

     

  • o0netquik0o's avatar
    o0netquik0o
    Rising Ace
    4 months ago

    nefrontheone 
    I'm sorry but those selection bar comes with background images used in the theme (gdi or nod) and all menu-button act like that when selected. We can try to do better with colors.. but having 4 colors that are all visible on red and blue seems like a difficult task. 

    what I can do is playing with font style.. adding shadow and make bigger and bold
    like this:

     

  • nefrontheone's avatar
    nefrontheone
    Seasoned Ace
    4 months ago

    Nice, we can try it !

    @version        1.0.8.3

    Much better !!!

     

  • EE_kalyn 

    I'm looking at some changes you've made to the PTE regarding the colors.

    I've seen that the red in some places is much better visible and that's much appreciated.

    But I just saw another point that I may not have mentioned before.

    When you're going to make a basic movement, that red text is almost indistinguishable:

    Coordinates and text "Cannot move...."

    ---

    And in the player info color used to print alliance is too light:

    ---

    And maybe a red too dark if you don't have enough energy to upgrade a construction structure in your base:

    ---

    And this red is perfect here, in the base:

    ---

    An this red is too dark (in status):

    ---

    And too light in report's combat (names of defensor and Alliance):

     

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