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Ok let me know if is really better and acceptable .. for colors.. so i will update the script.
Now for alliances... As I said the script let you plan ruin ONLY for alliances you have relationships with
so the list should be the same as generated from the code i posted above (you can try it on console)
BUT
it filters that list by confirmed relationships ( that means that if a send a diplomacy request to an alliance, that alliance will be in relationship list but not confirmed so not in themovement plan ruin for menu)
the script for the list does just that, anything else.
The first case, the red color, are now much more visible, for me they are fine, I think they are now much more visible.
- Red color for enemies are OK now !
- It also seems that the colors used to define the type of NAP relationship are wrong (they are the ones before the change made by Envision)
NAP are white and should be light blue (cyan)
Regarding the issue of alliance management, I have seen two things:
- It is true that only those with which you have a relationship appear (I think that all of them should appear, but this is at the discretion of the author, of course)
- o0netquik0o3 months agoSeasoned Rookie
Ok.
- I can set a light cyan for NAP if you ask.
- I can also include "not confirmed" relationship in the list (with a new color or 'pending' tag)- nefrontheone3 months agoNew Scout
Wow, checking...
No changes from two days ago...
- Are the cyan for NAP included?
- If finally you can include "without relationship" in the list will be OK, white color for this (like in the game) but is not mandatory. ;-)
- o0netquik0o3 months agoSeasoned Rookie
nefrontheone
LOL I said "i can do" not that i did that
For relationships "without relationship" is way too long string and also it is incorrect as I said the list is populated by existing relationships.. we can't add all alliances in the world.
I will work on that.
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