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- I'll draw this to the developers attention, but as always, the weekend may not produce a response.
- nefrontheone5 years agoSeasoned AceCan you post a snapshot like this?: https://prnt.sc/s1rn5y
One of the base that works and another of another base that does not. This will help developers. - Slash00xx5 years agoNew RookieBase 1 https://prnt.sc/s1x11w
Base 2 is counting fine
Base 3 https://prnt.sc/s1x22e
Base 4 is counting fine
Base 5 https://prnt.sc/s1x2ow
Base 6 https://prnt.sc/s1x3f4
Base 7 https://prnt.sc/s1x3rl - I've passed the information on, but it may be difficult for them to verify.
- Do you have units on all of those bases? Do you have a command centre large enough to support the units? Base one https://prnt.sc/s1x11w is showing as having a disabled unit suggesting that the cc on that base is less than 16. Does it exist?
- nefrontheone5 years agoSeasoned Ace
"gamerdruid;c-2127984" wrote:
Do you have units on all of those bases? Do you have a command centre large enough to support the units? Base one https://prnt.sc/s1x11w is showing as having a disabled unit suggesting that the cc on that base is less than 16. Does it exist?
As gamerdruid says, if you don't have a command center and attack units your repair clock may not grow. It is a possibility, I do not mean that it is so.
Thanks for the screenshots, I'm sure they help developers identify the possible problem. - Slash00xx5 years agoNew Rookiethat's what it is lol have to have to cc
false alarm >>>cc - sleeping at the wheel
thanks Gamerdruid
good day! - I'm glad the mystery is solved. It was changed in an update at some point and as an experienced player you may not have noticed the change.
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