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o0netquik0o
Rising Ace
6 years ago

Tiberium Alliances Battle Simulator V2 (TABS) - Testing - Modding - Fixing

Tiberium Alliances Battle Simulator V2 (TABS) - Testing - Modding - Fixing

This is the reference thread dedicated to improving Tiberium Alliances Battle Simulator V2 (TABS) Script.

Follows the discussion, hard work and deep testing done at
https://forums.ea.com/en/commandandconquer/discussion/252948/19-5-new-attack-buttons#latest

Improving the script started aiming at resolving a problem introduced in 19.5 server update that adds a new bar in AttackSetup area causing difficulty to see the first line of Defense when attacking.

Most recent test version is available at CnCTA-SoO-SCRIPT-PACK Repo on GitHub
https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/Testing/TA_Tiberium_Alliances_Battle_Simulator_V2.user.js
Last version -> 22.05.12


Changelog since 18.07.12 (or such) -  Jobs done so far:

  • PlayArea(MainOverlay) positioning to unhide First Line Defense
  • Changed and fixed side bars for better view
  • New code for detecting Desktop Resize and improve View
  • MovebleBox for units managing now Save its position
  • Other minor GUI fixes
  • Removed TABS function for ShiftTopAttackBarButtons and modified native 19.5 similar bar
  • Fixed Top bar button Shift Units not always aligned - rewrite and used native structure
  • Enabled MovebleBox FREE outside PlayArea
  • Enabled Standard units function selection for Trasported/Tranportation Units
  • Added SkipVictoryWindow Option
  • 20.1 Patch Ready
  • 20.2 Patch Ready
  • Some Sim Presets Fixes+
  • Fix for Sim View with Autorepair
  • Fix open/close stats for replays
  • Back Button fix also for replays
  • Skip Button removed
  • Patch for 22.2
  • NOEVIL for all code
  • New Fixes for simulation + ReplayBar + Date hidden
  • New SkipSimulation Function


TODO:

  • -


Any help, suggestion and feedback is much appreciate. Bugs and testing better come with screenshots or debug console errors.

IMPORTANT: Clear or Disable browser cache before testing and in case of problems/errors.

@iguanaworld @nefrontheone

134 Replies

  • Sorry - I did not touch Max Zoom as it has nothing to do with (bases, outposts, camps) internal view.
  • Will these updates fix the memory error in the browser?

    Also how do I add the gethub file into SoO script pack?
  • "Vip3rlocc;c-2222281" wrote:
    Will these updates fix the memory error in the browser?

    Also how do I add the gethub file into SoO script pack?


    Sorry to say but no. Memory issue are not strictly related to scripts codes. Maybe can be related to known bug introduced in Chromium code on July. You can read more about here.

    https://forums.ea.com/en/commandandconquer/discussion/276593/chrome-not-enough-memory-to-open-this-page#latest

    for the second question... actually the most recent codes is integrated in last version of the pack. The lasat update not yet available on Chrome and Edge does not change the operating functions of scripts on these platforms. Only Opera users are affected by a bug i hope to have fixed in 1.6.3.

    Any way there is a "trick" you can use to have updated scripts working in extension before it is updated by me.

    for temporary fixes you can always fiddle around and just copy and overwrite the script file
    xxxxxx.user.js
    in
    C:\Users\\AppData\Local\Google\Chrome\User Data\Default\Extensions\mhohhaneodmbojhibocihibkiiafigkl\1.x.x_0\scripts
    where is your windows username profile and x are script name and extension version installed.

    You will not see updated version numbering in options but you will use updated code.

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