5 years ago
Vet 8 server PvP Issues
For the second day I have issues with needing to reload after every attack during a PvP battle. After the 5th time the game stopped functioning completely. I restarted browser, cleared Cache and Cooki...
"xxxPsychoPetexxx;c-2172802" wrote:Hubs need to be vacated on a regular basis due to forgotten fighting back.
... so now its like 60 days left to do what? sit on a hub?
..... i find it so hard to find players to join vet and its even harder getting them to stay on the serverisn't that because the vet is aimed at Veteran experienced players?
.....Xdaast is charging money for scripts, who actually knows what these script guys can do? can they make the game freeze?I suppose they could!
can they tamper with the game?Not if you don't use their scripts!
i think charging for a script is wrongI'm sure he would argue it is fair to be paid a small fee for updating old scripts and packaging them together and ensuring they work in harmony with each other.
and it must contain something more than the other otherwise nobody would buy it, so please look into this aswell, we just ask for a fair game, thanksAs always with scripts, you do so at your own risk. If you believe there is malicious code in there, don't use it. The game doesn't run on the basis of scripts so they can't adjust the game, only doing what the developers allow. If scripts cause an issue with the running of the game (it has inadvertently happened in the past) then the entry requirements for the routines called by the script can be changed or the game altered to prevent the issue. (One example I can think of was the upgrading of bases via the the Warchiefs script. Another example is the simulation feature. The frequency you can call the simulator -either built in or external - was altered to slow multiple simulations down.)
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1,445 PostsLatest Activity: 5 hours ago