Forum Discussion
5 years ago
"SpeirFein;d-260614" wrote:
For clarification purposes:
1. How many targets do the firehawks and vertigos target on a run?
2. Is there a rule that dictates how much percentage of the payload is dropped per target?
3. Do defense structures count as a qualified target during a firehawk/vertigo bombing run?
1. I'd say 3 or 4, it can't be 5 cause in any simulation I run, if the CY is too deeply buried in buildings and defense, there's no way I could hit it with one row of bombers. They take into account the health of each building, so if the defense and base buildings are at 1 to 5% health, bombers can easily reach the CY and damage it.
2. Can't say, my guess is the lower the building health, the lower the percentage needed. A 5% would probably only take 2% of the bomber's payload, at maximum, that would be around 25 to 30% per building if there's more than 4 buldings.
3. Yes, sometimes there's so much defense structures that by the time a bomber reaches the base, they have no ammo left. A good solution to this is to have your anti-structure units soften things first before sending in your bombers. Waves 1 and 2 should have a mix of anti-structure, anti-vehicle and anti-infantry units and waves 3 and 4 are where your bombers should be, along with some more anti-structure units.
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