Forum Discussion
10 years ago
The underlying concept of this idea has come about in a number of different ways to implement it. The one I like best so far is an improvement upon the census/task UI. It would be a method to choose a task duration and then queue up a list of characters tasks of that duration with the button on the right to send on task and moves the next in the list to the top for rapid sending on same duration tasks. Right now the main thing that annoys me about the current task list design is that the outfit section changes the task lists vertical position on the screen so when tapping through the list of characters and sending on tasks the top task (the intended same duration task as the last assigned task) gets moved from where the finger is hovering to tap and you have to slow down tapping to avoid sending some on a longer duration than intended because the task you want is not where your finger last tapped. I had suggested moving the outfit picker to the left of the UI since the UI is a fixed position from the right of the screen. That way the task lists size and position remains static between characters with and without outfits. As it is the 2nd best thing I can think of to the list idea. A one tap send everyone on X duration task would have one complication I can think of and that is joint task vs not joint task conflicts within same task durations. For example homer and barbarian. Homer has a 1 hour joint task with him and also has his regular 1 hour task. Not impossible to code but there may be easier ways of making a feature to do the end result but who knows for sure without knowing enough about the inner workings than we do.
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