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- I won an awful lot betting 7 every time and got over 8500 red chips with around 40 tokens used. Probably not the highest payout but I don't need chips. However I do believe I got more key chains playing the dice game over Moes, I got 30 keychains with those 40 turns. Not horrible.
- anaquarindNew Spectator
nedimaz wrote:
ephphoneapps wrote:
nedimaz wrote:
LastMinuteG wrote:
The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.
But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?
I don't think the crafting materials are affected by which number you choose.
Come to think of it, you may be right, as I win crafting materials even when I loose.
So, "always 12" strategy it is.
Even if there is a slight bias towards getting more crafting resources, this is a great improvement from Moe's which is completely random. Many have no need for coins but can certainly use crafting resources, so this will be a welcome change for most! - I am getting less crafting materials Han moes. I have more of those courtesy chips though. I was trying 12 for a while and 5. Maybe I will try 7 and see if that makes a difference.
- I like the den seems to pay out chips better than Moe's but less crafting material.
- What's the point of the lucky dice? I picked 7, rolled a 2 and still got 400.
Fettster777 wrote:
What's the point of the lucky dice? I picked 7, rolled a 2 and still got 400.
I think you mean Loaded Dice. They don't have numbers, they are blue and have stars on them. It's just a cheat the game has to fool Cletus.- I've been doing fairly well at Cleatus' . For me, it feels better than Moe's slots. I'm still not sure what the best strategy is. If the red dice were legit your best bets would be 5 or 9. But, from my play so far the dice seem far from legit. I've had string of 3 sets in a row of 11-11-5. I'm also getting more 12's 2's and 3's compared to what be normal for a pair of dice.
Most of the time I'm playing 3,11,5, and 9. 5 and 9 because of pure probability, 3 and 11 because of observation. I haven't been playing 2 and 12 much because their automatic winners if they come up on roll 3 because of cheating. - anaquarindNew Spectator
johde68 wrote:
I've been doing fairly well at Cleatus' . For me, it feels better than Moe's slots. I'm still not sure what the best strategy is. If the red dice were legit your best bets would be 5 or 9. But, from my play so far the dice seem far from legit. I've had string of 3 sets in a row of 11-11-5. I'm also getting more 12's 2's and 3's compared to what be normal for a pair of dice.
Most of the time I'm playing 3,11,5, and 9. 5 and 9 because of pure probability, 3 and 11 because of observation. I haven't been playing 2 and 12 much because their automatic winners if they come up on roll 3 because of cheating.
Not understanding how 5 and 9 have the highest probability here. 7 should be the number thown most frequently with 2 purely randomized, standard dice. freezsol wrote:
anaquarind wrote:
johde68 wrote:
I've been doing fairly well at Cleatus' . For me, it feels better than Moe's slots. I'm still not sure what the best strategy is. If the red dice were legit your best bets would be 5 or 9. But, from my play so far the dice seem far from legit. I've had string of 3 sets in a row of 11-11-5. I'm also getting more 12's 2's and 3's compared to what be normal for a pair of dice.
Most of the time I'm playing 3,11,5, and 9. 5 and 9 because of pure probability, 3 and 11 because of observation. I haven't been playing 2 and 12 much because their automatic winners if they come up on roll 3 because of cheating.
Not understanding how 5 and 9 have the highest probability here. 7 should be the number thown most frequently with 2 purely randomized, standard dice.
In a pure RNG with the normal odds 7 should be, but I don't think this is pure RNG.
There appears to be patterns to groupings of three rolls. I don't think each roll is individual RNG. I think there is a series of possible three number outcomes that are generated each time you play.
Furthermore, I think that the different possible rolls that you see change depending on which number you choose. In other words, they've created their own probability table for each of the possible number picks.
The good news is, if you get a challenge to collect the Courtesy Chips, you can increase your odds by choosing the 2 or 12, which lose more often but probably have similar overall chip payouts.- anaquarindNew Spectator
freezsol wrote:
anaquarind wrote:
johde68 wrote:
I've been doing fairly well at Cleatus' . For me, it feels better than Moe's slots. I'm still not sure what the best strategy is. If the red dice were legit your best bets would be 5 or 9. But, from my play so far the dice seem far from legit. I've had string of 3 sets in a row of 11-11-5. I'm also getting more 12's 2's and 3's compared to what be normal for a pair of dice.
Most of the time I'm playing 3,11,5, and 9. 5 and 9 because of pure probability, 3 and 11 because of observation. I haven't been playing 2 and 12 much because their automatic winners if they come up on roll 3 because of cheating.
Not understanding how 5 and 9 have the highest probability here. 7 should be the number thown most frequently with 2 purely randomized, standard dice.
In a pure RNG with the normal odds 7 should be, but I don't think this is pure RNG.
There appears to be patterns to groupings of three rolls. I don't think each roll is individual RNG. I think there is a series of possible three number outcomes that are generated each time you play.
Oh, I agree, I don't think this is a pure model of dice rolling. As I've said at least twice in this thread, there is probably a separate odds table that EA has constructed. Your success is predetermined by that. The actual numbers displayed, and the roll that you win on are probably inconsequential. I wouldn't put any stock in the two numbers you see before you win on the third roll, for example.
Just wondering why johde68 chose 9 and 5 specifically. From a probability standpoint it doesn't seem to make sense, and I don't think anyone could have gotten a high enough n-number for a statistical analysis this fast.
edit - wrong name
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