Forum Discussion
12 years ago
@ Ice... you are certainly a master debater (couldn't resist). Also, I am being completely sarcastic. Nothing you said addressed any of the points you actually quoted. Just because you quote someone and then say they are wrong doesn't mean that you are actually responding to their point. You can never have productive discourse if you just talk past someone. Nevertheless, I will try to actually respond to a couple things you said:
First, I have a hard time taking seriously that you would want your money back because a limited time item came back annually. Why? Does it change the nature of the item? It's only worth it if it is gone soon? I can see why a person may change their order of priorities based on that knowledge, but saying you would not purchase an item if it stuck around... it just rings false to me.
Second: Most of the people who complain that new items should be released on holidays instead start from a false premise: That re-releasing old content and releasing new content are mutually exclusive. Presumably developers could simply reintroduce old code at the same time they made new code with relatively little additional effort.
Third and lastly: Your criticism that a "warped sense of superiority" is the driving force in both sides of the debate is simply ridiculous. In order for a warped sense of superiority to be the driving force, it has to result in your being distinguished in a some manner (hence superior). The argument that content should be made available for all is actually motivated by the completely antithetical motive to superiority - that all players should have equal opportunity regardless of when they started. This is not to say that the argument is correct, but it is clearly not motivated by the same thing... the arguments (aside from being about stuff) are opposite.
The only thing you actually clarified in your entire post was your dire need for a spelling lesson.
First, I have a hard time taking seriously that you would want your money back because a limited time item came back annually. Why? Does it change the nature of the item? It's only worth it if it is gone soon? I can see why a person may change their order of priorities based on that knowledge, but saying you would not purchase an item if it stuck around... it just rings false to me.
Second: Most of the people who complain that new items should be released on holidays instead start from a false premise: That re-releasing old content and releasing new content are mutually exclusive. Presumably developers could simply reintroduce old code at the same time they made new code with relatively little additional effort.
Third and lastly: Your criticism that a "warped sense of superiority" is the driving force in both sides of the debate is simply ridiculous. In order for a warped sense of superiority to be the driving force, it has to result in your being distinguished in a some manner (hence superior). The argument that content should be made available for all is actually motivated by the completely antithetical motive to superiority - that all players should have equal opportunity regardless of when they started. This is not to say that the argument is correct, but it is clearly not motivated by the same thing... the arguments (aside from being about stuff) are opposite.
The only thing you actually clarified in your entire post was your dire need for a spelling lesson.
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