Neglecterino wrote:
So with a friend you can reciprocate with:
Reciprocal win attack/lose defense: (97+50 E, 42+25 G) = (147 E, 67 G)
Reciprocal lose attack/win defense: (30+100 E, 6+50 G) = (130 E, 56 G)
Reciprocal win attack/win defense: (97+100 E,42+50 G) = (197 E, 92 G)
Reciprocal lose attack/lose defense: (30+50 E, 6+25 G) = ( 80 E, 31 G)
What do you think?
Thanks for the math!
However, you cannot both "win attack/win defense" or "lose/lose"
If you attack and he defends his springfield, then you lose. You cannot both win the attack and win the defense.
So, if we are to look into your helpful chart, here is what we see:
A successful attack brings you (147 E, 67 G), while a successful defense (130 E, 56 G).
As turns out, there isn't much of a difference between neighbors.
But if we are to only raid random springfields, then the rewards increase dramatically if the attack is successful. In which case, the best strategy would be for people to attack RANDOM springfields while NOT defending their own.