Forum Discussion

benred's avatar
12 years ago

Items that cost donuts

Oh, I can just hear the howls of rage, now: "I had to pay fifty donuts for that! Why should noobs get it for twenty? Screw you, EA! Screw you, noobs!"
  • beeblebrox900 wrote:
    Wouldnt bother me if old items were cheaper, but I would prefer they dropped the prices on the new stuff. I have no intention of buying any more donuts while they keep bumping the prices up, especially now they seem to have split the new buildings into 2 donut purchases (cracker factory and casino), pay twice when you should pay once, how about I pass completely. If the trend of the fleet a pita continues where you need to buy a premium to access further free stuff it may contribute to me putting the game down once and for all.


    AGREED. The recent trend is not moving the game in a good direction for the players.
    Also, it seems like it might make sense for the cost of premium items to go down a little when new items/levels are released like normal buildings do.

    st33lcas3 wrote:
    No, but I would like it if you could sell donut items for donuts. You paid for the donuts to purchase them, so why shouldn't you be able to sell them for donuts?

    Absolutely. This would encourage people to spend more donuts. At least this way if you bought something with donuts that you weren't happy with, you could trade it in for something else instead of just being disillusioned and never wanting to spend donuts again.
  • beeblebrox900 wrote:
    If the trend of the fleet a pita continues where you need to buy a premium to access further free stuff it may contribute to me putting the game down once and for all.


    I think the "fairness" of that model depends on your perspective. If you don't buy the premium stuff (I haven't bought the cracker factory yet), then you're missing out on free stuff, which does seem unfair. But, if you spend the donuts, then you're getting more for your money, which makes it better value. I would suspect that EA have done it that way to encourage donut spend... the Cracker Factory started what seems to be a major questline that integrates well into the level questline, and gives bonus free stuff... that sounds like a pretty tempting purchase to me. Not so much "bonus" content but "you're missing out without it" content, which is a much easier sell.
  • Arlandria606 wrote:
    beeblebrox900 wrote:
    If the trend of the fleet a pita continues where you need to buy a premium to access further free stuff it may contribute to me putting the game down once and for all.


    I think the "fairness" of that model depends on your perspective. If you don't buy the premium stuff (I haven't bought the cracker factory yet), then you're missing out on free stuff, which does seem unfair. But, if you spend the donuts, then you're getting more for your money, which makes it better value. I would suspect that EA have done it that way to encourage donut spend... the Cracker Factory started what seems to be a major questline that integrates well into the level questline, and gives bonus free stuff... that sounds like a pretty tempting purchase to me. Not so much "bonus" content but "you're missing out without it" content, which is a much easier sell.


    well as a non donut purchaser it makes me very cross. The prices now are ridiculous with little hope of saving up for most of the stuff. I've been very disappointed with this update especially the amount of 24hr quests one after another.
  • cjryder625 wrote:
    Arlandria606 wrote:
    beeblebrox900 wrote:
    If the trend of the fleet a pita continues where you need to buy a premium to access further free stuff it may contribute to me putting the game down once and for all.


    I think the "fairness" of that model depends on your perspective. If you don't buy the premium stuff (I haven't bought the cracker factory yet), then you're missing out on free stuff, which does seem unfair. But, if you spend the donuts, then you're getting more for your money, which makes it better value. I would suspect that EA have done it that way to encourage donut spend... the Cracker Factory started what seems to be a major questline that integrates well into the level questline, and gives bonus free stuff... that sounds like a pretty tempting purchase to me. Not so much "bonus" content but "you're missing out without it" content, which is a much easier sell.


    well as a non donut purchaser it makes me very cross. The prices now are ridiculous with little hope of saving up for most of the stuff. I've been very disappointed with this update especially the amount of 24hr quests one after another.


    I dunno, I'd rather have a 24-hour quest than a 12-hour quest pop up at, say, 3pm. Otherwise I have to delay it until it'll end when I'm actually awake, and that's "dead time".

    It would be nice if there were some more middle-priced donut items, though. That way those who really save (or choose to buy) can splurge on the bigger ones to show off, and those who don't can get something more worthwhile and interesting than a billboard. It might also lead to more sales for EA, for people who are prepared to shell out a little, but want something more than's currently offered in return.

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