Deadshot_DCU wrote:
I'm probably one of the few people who don't want another map for Krustyland. I'd prefer if they just expand to the east, south or north.
I think simply expanding could start to make things a bit hard to manage. If you look at the size of our buildings now, how big will rides have to be to also fit in scale.
By separating Krustyland, you would give people more flexibility while keeping their core Springfield from becoming too hard to manage. Because what if you decided to MOVE Krustyland? How great would it be to only have to select a Krustyland Gate or "building" and move it once?
I'm actually starting to wonder if Squidport won't be something similiar. There's a task that demands you place the entrance in a spot, and buildings are very clear on where they can and cannot be built. So what if Squidport is EA's way of getting us used to the idea of a seperate map to expand on with new tasks and characters, so that when Krustyland comes we're preparred for that.
Because the next thing could be the Springfield Mall, where you build the mall in Springifeld but then go inside it to add shops and details.