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- I wanted to add that tapping and holding on a building does the same as tsto it brings you to the move menu but other than that good post I like how the characters will trigger quests even if they are busy also I like that you can buy coins with real money instead of the premium currency
Deadshot_DCU wrote:
The best thing they can do honestly is have developer chats every now & then. Not only to get player feedback, but also to get ideas, things to improve on and answering questions.
If they were to do this, it would be amazing
Yea like how FG has the help and support in game I have had all my suggestions and questions answered much faster than EA drosax1 wrote:
I wanted to add that tapping and holding on a building does the same as tsto it brings you to the move menu but other than that good post I like how the characters will trigger quests even if they are busy also I like that you can buy coins with real money instead of the premium currencyDeadshot_DCU wrote:
The best thing they can do honestly is have developer chats every now & then. Not only to get player feedback, but also to get ideas, things to improve on and answering questions.
If they were to do this, it would be amazing
Yea like how FG has the help and support in game I have had all my suggestions and questions answered much faster than EA
EA can do a lot but get goose customer service is not one of them. They have a reputation to keep.- Somehow this was missed.
Change the visiting neighbors to 20 hours! That is huge, then players can actually visit about the same time every day!
Another thing they could do is modify the reward system. Currently the quest completion actually gives more coins and xp as the districts go up. Instead of the obligatory $250 cash that TSTO gives for every quest. How about we see a reward worth seeing for time spent?
Another lesson is that even though you completed a character's quest line - they still manage to get new quest lines later on. Instead of relying on Lisa and Homer for nearly every level, how about getting some other characters involved in the story line? We have dozens of characters that don't do anything, and haven't been a part of anything since they unlocked. QFS actually uses a number of characters throughout the quests and not always just Chris and Peter. - Tapped Out has it's flaws, sure, but I stopped Family Guy after about a day. Just didn't enjoy it, maybe that's because I'm not a Family Guy fan, but honestly, I wasn't that excited about The Simpsons anymore when I started playing the game.
GamerGD3 wrote:
Somehow this was missed.
Change the visiting neighbors to 20 hours! That is huge, then players can actually visit about the same time every day!
Another thing they could do is modify the reward system. Currently the quest completion actually gives more coins and xp as the districts go up. Instead of the obligatory $250 cash that TSTO gives for every quest. How about we see a reward worth seeing for time spent?
Another lesson is that even though you completed a character's quest line - they still manage to get new quest lines later on. Instead of relying on Lisa and Homer for nearly every level, how about getting some other characters involved in the story line? We have dozens of characters that don't do anything, and haven't been a part of anything since they unlocked. QFS actually uses a number of characters throughout the quests and not always just Chris and Peter.
Yea like some characters don't even interact with others like for example and someone correct me if I'm wrong but I remember when I bought the volcano lair Hank Scorpio had no dialogue his quest line was almost like the random tasks that pop upMrJuanMata wrote:
Bravewall wrote:
I'm sorry, but...
http://i3.kym-cdn.com/photos/images/newsfeed/000/157/234/99124221did_not_read.gif
:lol: Careful. I posted a similar gif yesterday and got hella abuse :roll:
Who abused you. Ratman will find them.- bluyoshi88810Seasoned NewcomerI recently decided to give the Family Guy game a shot (I now own a Nook for Google Play games). It was okay at first. I like the animation of the characters. When it took longer to level up, however that's when I deleted it.
I REFUSE to open a Facebook account to add friends. There's a couple of other things that annoyed me about it.
1.The item quests. Having to get 3 of the same item (like jewels) just kills whatever fun there is for me.
2.The game almost nags you to buy coins and clams. The quest to buy coins for free clams almost proves it. MrJuanMata wrote:
Bravewall wrote:
I'm sorry, but...
http://i3.kym-cdn.com/photos/images/newsfeed/000/157/234/99124221did_not_read.gif
:lol: Careful. I posted a similar gif yesterday and got hella abuse :roll:
That's why I said sorry in advance. :P
I agree that there are things EA can learn from the newer game. I just... don't need to read that much of stuff I probably already know. :lol:jhojnacki248 wrote:
I really wish Tapped Out would get some generic office buildings like in the FG game.
That is definitely the number one thing I would agree with, and likewise, that game could use some generic houses.Bravewall wrote:
I'm sorry, but...
http://i3.kym-cdn.com/photos/images/newsfeed/000/157/234/99124221did_not_read.gif
http://i1.ytimg.com/vi/HZ90sqzOF8g/hqdefault.jpg
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