4 years ago
Office of unemployment suggestion - force animated jobs
How hard would it be to program the Office of Unemployment building to prefer animated jobs when mass selecting jobs for characters to do? I really hate it when an event building comes with a task that overtakes a character’s regular animated job. The Office of Unemployment always favors the job at the top of a character’s cue but often that results in almost every character going to the same building. How hard would it be to fix that?