LPNintendoITA wrote:
kxtr wrote:
Selectable night mode would almost double the games size, as you would need dark/nightly graphics for each element in the game on top of the graphics we already have. During events the graphics are changed, hence the app/play store and large in game download needed then.
It would be nice to look at, but adding so much data to a game that's not really running smooth and stabe as it is? Probably not a godd idea, sadly.
we had one at halloween and it wasn't double size.
...because the original graphics were replaced during the event. To be able to switch between day and night mode would either mean to save both sets of graphics on the device or a large download everytime we switch (like when switching languages, but much larger). Game graphics take space, there's no way around it.
Also, the Halloween thing was a dimmed down version of the normal graphics, IIRC. Coding lit up windows, street lamps etc is more work than that, I don't know if it would make sense economically for EA?
I would love to have it, but I think it's very unlikely.