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letsridebikes wrote:
jraffa50 wrote:
Some people would love this (me), but apparently it would absolutely destroy the game for others.
If they implemented something like this, I can't imagine it would ever be mandatory. Players who prefer to do things like we do now would still be able to do so.
Oh yes, I am aware of that and I agree 100%. But according to other things I've read on this forum, there should never be anything like this added, the point of the game is mindless tapping at all times, and anyone who disagrees is lazy.- brownhugh30711 years agoNew Spectator
5PtBuck wrote:
Why don't they just charge donuts 1 or 2 donuts to collect/assign all. I wouldn't do it 99% of the time but there are times when it would be nice to have the option if I'm busy and don't have much time. You could pretty much pay for it with the friend visits for the day. I'm sure EA would support anything that costs donuts.
A similar option would be to reduce the payout to say 1/4 of the individual assigned dollars. If you really don't have the time you still make some extra money, but the penalty is stiff enough that you wouldn't do it all the time. brownhugh307 wrote:
5PtBuck wrote:
Why don't they just charge donuts 1 or 2 donuts to collect/assign all. I wouldn't do it 99% of the time but there are times when it would be nice to have the option if I'm busy and don't have much time. You could pretty much pay for it with the friend visits for the day. I'm sure EA would support anything that costs donuts.
A similar option would be to reduce the payout to say 1/4 of the individual assigned dollars. If you really don't have the time you still make some extra money, but the penalty is stiff enough that you wouldn't do it all the time.
Another way to consider it, however, is this. For every moment we spend tapping to collect from characters and buildings, EA is making zilch. It is to the company's benefit to keep us spending our time on design. If we ain't decorating, we ain't buying donuts. The only tapping EA cares about is when we tap on "Buy more."
This next part is not directed at you ... Just to help me avoid making another post, okay?
About the people who will come in, push the button, and leave. What exactly is EA losing by letting these folks get done faster? Is the theory that without a fast-collect, they're going to stay in their town after collecting? Imagine a current player who only has five minutes before work to drop in to clear their town. They come in, tap as fast as they can, take five minutes to do so, and skedaddle. If they had the button, they would have four-minutes-and-fifty-nine-seconds to spare. To wander a bit and maybe do a spot of decorating. Maybe (gasp) BUY something. Sure, they might choose to leave without buying anything. But the way things are, they don't have a CHOICE to buy anything.
So what does EA have to gain by having its players tapping instead of buying?annettemarc wrote:
kevinleft3 wrote:
drumnman wrote:
In before, "it's called 'Tapped Out' for a reason" posts.
Technically it's still tapping ( just not as often)
Agreed. We tap much less, for instance, when we use the"arrow"buttons to go to the next neighbor when doing visits. We tap less when we use the character finder.
Haven't heard complaints about those.
My assumption is that the people determined to follow the "it's called tapped out for a reason" philosophy remain stalwart. They certainly must hate and certainly never use the arrows and the character finder. I would be horrified to find they buckled under the temptation to tap less. I'm surprised they aren't petitioning to have those game-destroying mechanisms removed.
True, and they must also hate that tapping a building with multiple characters who completed their task clears all of them at once...they must also hate using the task book to select specific characters instead of roaming through the town searching for them back before the locator was added...
Nope, why let some of these time saving things be put to use when it "ruins the game" or "isn't in the spirit of the game".- it would be nice to have this during events where there is not enough time in the day to do it all and properly play the event
drumnman wrote:
In before, "it's called 'Tapped Out' for a reason" posts.
Then dont use the nuke button too, and "tab" it all to storage :mrgreen:amcevil wrote:
probably one of the most wanted features but I don't see it being implemented any time soon.
The reason, I think, is simple from EA's perspective, the more time you spend in game, the more likely you are to spend real money. i can't see them doing anything that would decrease the amount of time players spend playing
I would insert a phrase to one of your sentences: The more time you spend in the game the more likely you are to spend real money except for when you are tapping anything other than the "Get More" button.amcevil wrote:
annettemarc wrote:
amcevil wrote:
probably one of the most wanted features but I don't see it being implemented any time soon.
The reason, I think, is simple from EA's perspective, the more time you spend in game, the more likely you are to spend real money. i can't see them doing anything that would decrease the amount of time players spend playing
I would insert a phrase to one of your sentences: The more time you spend in the game the more likely you are to spend real money except for when you are tapping anything other than the "Get More" button.
whatever. you can disagree with me but you don't have to be a * about it
Sincere apology. I didn't mean to sound rude. I only wanted to stress the difference. My statement was in desperate need of a "wink" emoticon. :oops:drumnman wrote:
In before, "it's called 'Tapped Out' for a reason" posts.
:lol: I would love a button like that but I don't think they'll ever add it.annettemarc wrote:
amcevil wrote:
annettemarc wrote:
amcevil wrote:
probably one of the most wanted features but I don't see it being implemented any time soon.
The reason, I think, is simple from EA's perspective, the more time you spend in game, the more likely you are to spend real money. i can't see them doing anything that would decrease the amount of time players spend playing
I would insert a phrase to one of your sentences: The more time you spend in the game the more likely you are to spend real money except for when you are tapping anything other than the "Get More" button.
whatever. you can disagree with me but you don't have to be a * about it
Sincere apology. I didn't mean to sound rude. I only wanted to stress the difference. My statement was in desperate need of a "wink" emoticon. :oops:
I don't even see how it needed a wink! :shock: It doesn't sound rude to me. Anyway, I know you'd never be rude to anyone! :lol:
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