Forum Discussion
11 years ago
childeharr wrote:
. However, friend points make it difficult "be a good neighbor." If we are perpetually expected to have our town's buildings open for tapping friendship points (not just random money prizes that can collected at any time) in order to gain free prizes, how does a player accommodate the need to collect from their town buildings with the need to leave something for their neighbors to tap? It's a bit of a puzzle. I want to collect money from my town buildings, yet I also want to be sure my neighbors have something to tap when they visit. In encouraging neighbors to increase their visits to other towns, EA has, in effect, made it difficult for some to collect from ther towns.
I totally agree. I think that if ea had let the buildings be tapped more than once by visiting friends (like you used to be able to) this would be an okay addition to the game but as it is I'm just not sold. I have just been clearing any tapped buildings and leaving anything that's untapped for my friends. But that's only because I don't need the money generated from buildings. For newer players it would be a lot harder to have available buildings for visitors. I do think that in a couple of days the problem will resolve itself when people lose interest/taper off from visiting. I saw somewhere that a completion eta for all friend prizes (collecting from 100 people everyday) is 13 days. I do think that by not allowing the buildings to be tapped more than once by visitors puts new players at a significant disadvantage. I've had most of my friends for a very very long time but if you had a lot of newer players as friends collecting friend point would be very challenging and frustrating.
But at least there's not a wheel to spin :lol:
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