Forum Discussion
connor-stevenage wrote:
melodyhodge wrote:
Hehehe lighten up OP, not gonna happen. Plus 10 donuts for levelling up??? Come orn.
How often are you levelling up at the moment. If you are like me then you are waiting for EA to release an update for the next level. 10 donuts is not a lot considering the price of some premium items out there.
For example to get Barney Bowlarama you will need to level up 25 times to get it
See where im coming from here ?
Wait, do you mean actual levels or bonus levels?connor-stevenage wrote:
TheKingChivas wrote:
connor-stevenage wrote:
I think that is fair for everyone not too many that EA won't lose out on there money and lets the casual players have a chance of getting some of the premium items.
How would they not lose money by giving everyone a lot more donuts for free? I mean, c'mon people! :roll:
They won't as they bring out plenty of premium item that cost up to 60+ donuts. You would only get 1 or 2 items a month if you use my example. People who wont all of the items will still go out and buy the boatloads of dounts.
Just gives people who don't want to buy donuts a chance of getting premium items.
No, it just would cause a whole lots of posts wondering why you ONLY get 10 donuts for leveling up instead of 20. It would be a never ending cycle like that. People are never happy.melodyhodge wrote:
connor-stevenage wrote:
melodyhodge wrote:
Hehehe lighten up OP, not gonna happen. Plus 10 donuts for levelling up??? Come orn.
How often are you levelling up at the moment. If you are like me then you are waiting for EA to release an update for the next level. 10 donuts is not a lot considering the price of some premium items out there.
For example to get Barney Bowlarama you will need to level up 25 times to get it
See where im coming from here ?
Wait, do you mean actual levels or bonus levels?
actual levels. Bonus levels are as they say bonus so 3 donuts is pretty good.
Tbh we should not be waiting for an update that gives just 1 level we should be getting at least 5 levels at a time.- Non premium or low premium players dont level up anywhere near as fast as people who spend more. Give away a few more donuts and everyone obviously levels up faster, not sure if the guys who spend a lot would notice, but non premium players would. Its a difficult balance to maintain as if they give away too many then you end up with effective donut inflation where people end up with too many so they have to stick the priceup (donut wise) for newer premiums to maintain the balance. Still think a few extra free ones would keep more peopleinterested in the game though.
TheKingChivas wrote:
connor-stevenage wrote:
TheKingChivas wrote:
connor-stevenage wrote:
I think that is fair for everyone not too many that EA won't lose out on there money and lets the casual players have a chance of getting some of the premium items.
How would they not lose money by giving everyone a lot more donuts for free? I mean, c'mon people! :roll:
They won't as they bring out plenty of premium item that cost up to 60+ donuts. You would only get 1 or 2 items a month if you use my example. People who wont all of the items will still go out and buy the boatloads of dounts.
Just gives people who don't want to buy donuts a chance of getting premium items.
No, it just would cause a whole lots of posts wondering why you ONLY get 10 donuts for leveling up instead of 20. It would be a never ending cycle like that. People are never happy.
Maybe so but 10 is about fair not 1 donut everytime you level up considering the price of the premium item and how mnay there are.- A lot of games do give premium currency as a reward for consistant playing, but EA gives the Mystery box, and I dont see that going away any time soon.
EA has been pretty generous wth Donuts (IMO), especially if you played during the Christmas Event. I think the problem more lies in how many of the items are now considered "Premium". Bric a brac like the Yard Sale stuff is way over priced, but new characters are priced pretty fairly compared to other games, but skins should not cost as much as a new character. I think EA is getting carried away with how many buildings are Premium as well.
There needs to be a balance, otherwise the player begins to feel like they are being sucked dry.
The Bonus level rewards are a good feature, especially since you are pretty much guaranteed 3 donuts every time if you spend $100,000 of in game money, which is not that much.
I do agree with the above poster in that once somebody has donuts and starts spending them, they are far more likely to buy them. But lets face it, if donuts are more plentiful, the cost of Premium items will just go up, at least eventually. - EA should do what other games do and allow you to watch adverts and gain donuts. Cap it at x amount of donuts per day.
We get donuts, EA gets money from us watching adverts.
Win win bryantvb84 wrote:
1 donut a day is probably asking a lot of them considering how much they cost. But I'd agree that it would be nice to get that since i log in everyday.
Theoretically, this is what the progressive daily prize that leads up to a mystery box on the 5th day is supposed to do (i.e., motivate you to play everyday), but since most times you get a parking lot or a fence or something equally crappy, it's pretty lousy for incentive purposes.connor-stevenage wrote:
Wow this place is full of children. Can't get a educated reply anywhere around here. I come up with these ideas from playing Theme Park which is an EA game and they give you more options for getting Super Tickets for Premium Items.
Edit: thanks bryantvb84 at least there is some adults out there
That is ageism.Bing987 wrote:
I understand EA's drive to milk customers of every cent they can -- I've dealt with EA before. But still. If I spend 20 donuts to buy Lard Lad, it should produce one donut a day. It's a donut-making shop! Doh!
We wish it was 20 donuts for lard lad, its 110.
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