Forum Discussion
danco214 wrote:
crodf20 wrote:
I will go with money and hard work... but maybe small things like bleachers/stands (with the new update) it'd be great if theyy rotate simulating a football stadium (what I was trying to do)...
The bleachers do rotate, as well as a few other items, but unfortunately, most do not.
http://i.imgur.com/ITYJhsdl.png
Really? I just tried, tried, tried and it didn't work so I left it alone... Maybe today I could try, but since the game is crashing and not leaving me enter my town it'd be kinda hard. Maybe I'll read a book instead.- AnnathewickedRising Traveler
mystery2mi wrote:
Also, some things can't be turned at all, like the feast tables. This also annoys me...
This is worse for me - no choice of direction at all - yuk! - The tables can't rotate probably because they would have to render the characters with tasks at different angles.
- . It drives me crazy that I can't rotate the Krustyland bus.
- skollthewolfRising NoviceIt's cheaper and no one cares about the backs of buildings. I do agree, however, that there are some decorations that should be 360 degrees (parking spaces, for example).
- while I really wouldn't care for 360 view, I wouldn't want to see the backs of the buildings, being able to rotate left or right in addition to straight on would make for some interesting design.
- And you are all still missing the point that each direction requires a whole new graphic which ups the amount of memory used. Each parking lot or car direction adds to the size of the game files which starts locking people with older or inexpensive phones out of the game. It also leads to more crashing even for people with mid-range devices. In the the more directions you make all the decorations face the more people will have trouble with the game.
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