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11 years ago
roshigoth1 wrote:
It's a love-hate relationship, and is generally what drives many gambling addicts. The highs of winning, and the lows of losing.
Studies of the brain mostly eliminate the "lows of losing" part of that. What drives most addicts (gambling or otherwise) is the rush of the high. In gambling, a win activates the reward center of the brain, and since that involves dopamine, our pattern recognition becomes active. Successful games of chance trick your pattern recognition system into thinking you can "crack" the game and get more big wins. This is, of course, nonsense, as most games can't be cracked. Even games involving some skill, such as poker, can't really be cracked, though they're going to be more reliable if you have some skill. But the house always wins. And when that's the only way a business is supporting itself, of course it will endeavor to win at these games of chance.
(Easter, for me and many others, gave one big "high" early on, and then ground players to dust with egg piles or trees. Not only did it turn tapped out into a game of chance, it wasn't even a very good game of chance. Also, the game is supported through premium items, of which there are many, clearly labeled. Making (for example) Shary Bobbins a premium item that was labeled as something you could win without having to pay real money was, again, just dishonest. And frustrating.)
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