Forum Discussion

LittleSquishie's avatar
7 years ago

Would you want a premium/multiplier items pick up all button?

Really random thought but as I was decorating my town, I noticed something that I had been doing which is putting down some premium hedges as I got them from the nasa rocket ship, as I get them I try to remember which buildings I'm putting them infront of, so I can match them up and even them out, but now because my town is much bigger than What it once was it's really easy for my premium or multiplier items to be so dotted around I've completely forgot what items are even the special ones!!
I'm getting to a stage now where I have collected quite a few and I'd like to see them all in one place just so I can make a record of them all and place them more stratigcly throughout my town.
So here comes the question! Do any of you guys experience this and would want some kind of button just to use every now and then? or are you not all that bothered? :D
  • I can't say that I have ever given the OP's concept much thought. However here lately, I HAVE wished for an "employ all" selection during these special events so that (for example) when you have multiple characters that can plan heists in one building, you simply click "Employ All" and those 20 (or however many are available) will jump to the task instead of having to click each one individually. These long events can seem tedious enough without further delays in tapping, seems to me.
  • LittleSquishie are talking about in the build mode having a button like the buildings, characters, roads, trees, and items, but one for premium items? You would be able to hide everything except premium items to find them easier. I like it!

    I also like Surefirein93's idea too. That would make life a little easier.
  • "surefirein93;c-1937605" wrote:
    I can't say that I have ever given the OP's concept much thought. However here lately, I HAVE wished for an "employ all" selection during these special events so that (for example) when you have multiple characters that can plan heists in one building, you simply click "Employ All" and those 20 (or however many are available) will jump to the task instead of having to click each one individually. These long events can seem tedious enough without further delays in tapping, seems to me.


    Hmm! I've never thought of that one for events myself either!! It would make it easier to stop possible missclicks too when your just tapping them individually.

    I guess when it comes to my initial idea, I came up with another idea after posting this thread too!
    Instead of it being a pick up all button, maybe an update to the way the inventory works, so instead of when items are out of the inventory they don't show up at all, but instead when items are out, you can look in your inventory at ghost versions of the item so you can still see it's perks it gives or xyz. I feel like this would only work though if the inventory orgonisation system was heavily updated too, otherwise imagine the clutter of having not only items you can't put out yet because of space or design, but then ghost versions of items that are already out. I wouldn't be able to deal with it!
  • "Chris60119;c-1937713" wrote:
    LittleSquishie are talking about in the build mode having a button like the buildings, characters, roads, trees, and items, but one for premium items? You would be able to hide everything except premium items to find them easier. I like it!

    I also like Surefirein93's idea too. That would make life a little easier.


    I guess actually now that I think about it there's loads of ways you could it so you can find more specific items that are out of your inventory! I didn't even think of this idea but this one is also very good!!