10 months ago
No dynamics in grappling
Hello.
First of all I want to say thanks for the changes to the striking it looks a lot better.
We have the problem of a non-dynamic ground game interferes too much and slows down the game. Takedowns have become easier and given the lack of dynamics in transitions on the ground and the slow development of grappling advantages, most often the fight on the ground looks like a series of endless fakes and blocks of transitions and fussing in 1-2 positions. This aspect of the game is incredibly boring and slow. Please make some changes.
I really hope for you
@EA_Makoplease make any changes to this process in the next patch