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gdsvwmua99td
Seasoned Newcomer
3 months ago

Some Ideas for UFC 6

Gameplay & Mechanics 10 Ideas

Dynamic Grappling System: Introduce scrambling battles, active transpositions, and authentic cage combat.
Advanced Submission Mechanics: Introduce aesthetically pleasing submissions like the Suloev Stretch, Twister, and Buggy Choke with basic mini-games.
True Damage System: Introduce realistic injuries like bruises, cuts, limping, and single-handed combat if a hand is injured.
Doctor Stoppages: Introduce stoppages for standing TKOs or injury to the knees for example or more, optionally superimposing title battles.
Improved Punch Variety: Add in feints, stance shifting, and spinning punch reversals.
Authentic Corner Advice: Cornermen give personalized advice between rounds that influence gameplay.
More Intelligent AI Fight IQ: AI learns player tendencies during gameplay and adjusts accordingly.
Clear Effects of Tiredness: Make tiredness even more obvious—fighters get exhausted, punches lose their strength, and breathing quickens.
Power Dynamics Based on Weight: Heavyweights have more power, but lightweights heal faster and have better cardio.
Fighting the Cage Wall: Stage live, interactive clinch fights against the cage.


Game Modes 10 Ideas

The Ultimate Fighter TUF Is Back: Add reality-show-style drama, team training sessions, and coach-instigated rivalries.
Legacy Mode: Fight through MMA's past ages PRIDE, UFC 1 with special rules and legends.
Event Simulator: Enable players to create full cards, decide match outcomes, and simulate next round rankings.
Customizable Universe Mode: Design and set up your MMA promotion, sign fighters, and book events.
Pride Rules Mode: Introduce soccer kicks, kneeing the head, and PRIDE-style ring entrances.
Fight Night Mode: A boxing-focused sub-game featuring legends Ali, Tyson, and Canelo.
Online Tournaments: Weekly tournaments with international leaderboards and in-game special rewards.
Fantasy Fight Mode: Fantasy-fight dream matchups weight class and era-wise.
ONE Championship Road: Fight under special rule sets like Muay Thai gloves or kickboxing fights.
Underground Leagues: Start in high school or in local gyms and work their way up to the big leagues through lower-profile, underground events.


Career Mode 10 Ideas

New Longevity System: Replace the longevity meter with a wear-and-tear system tied to fight style and injuries. And the ability to come out of retirement just like GSP when he fought Michael Bisping, he looked like he never lost a step.
Developing Characteristics: Build skills through sparring, usage, and training. Decline follows peak.
Career-Altering Injuries: Protracted ailments like knee surgeries or busted hands affect future performances.
Fan and Rivalry System: Build fans with social media and media interaction. Rivalries decide matchmaking.
Amateur Career Paths: Launch careers within college wrestling, neighborhood boxing clubs, or street fighting.
Cinematic Narrative Arcs: Introduce rivalries, comebacks, and potential crossover brawls for story value.
Lifestyle Management: Balance sponsorships, agents, and personal life for individual career trajectories.
PRIDE WEC Detours: Create detours for bouts in other organizations before appearing on UFC.
Media Engagement: Respond to interviews, attend press conferences, and engage in weigh-in staredowns.
Multi-Fight Contracts: Negotiate contracts with provisions like fight bonuses, title shots, and rematch clauses.


Online Features 10 Ideas

Interactive Online Gyms: Make or join online leagues for groups, i.e., sparring, training, and events.
Online Rivalries: Develop storylines among other players, leading to tough matches and trash talk.
Global Live Leaderboards: Rank according to weight class and skill, resetting monthly for rewards.
Player-Owned Promotions: Enable players to make online tournaments using created fighters.
Weight-Class-Specific Rankings: Move up rankings particular to the fighter's class, promoting multi-class play.
Competing Gym Competitions: Compete against rival gyms in exhibition matches and tournaments.
Personal Lobby Rule Sets: Create unique online modes, including bare-knuckle or no time limit fights.
Live PPV-Style Events: Participate in live PPV-style events with commentaries and exclusive rewards.
Twitch Voting: Allow Twitch audience members to vote for the winning matches online or challenge streamers in real-time.
Cross-Console Play: Allow play across consoles and PCs to bring the community together.


Presentation & Immersion 10 Ideas

Dynamic Commentary/Reffing: Rotate commentators and refs, for commentary incorporate rivalries as part of commentary, and mention fight history.
Custom Walkouts: Choose national flags, walkout songs, and personal animations.
Weigh-In Cutscenes: Incorporate intense staredowns and physical altercations.
Real Coaches in Your Corner: Trevor Wittman, Greg Jackson, or American Top Team coaches providing insight.
Authentic Crowd Reactions: Illustrate venue type, fighter popularity, and match outcome.
Pre-Fight Vignettes: Include fighter histories, rivalries, and training montages before fights.
Real-Time Damage Visualization: Properly display swelling, broken limbs, and cuts.
Post-Fight Interviews: Answer to winning or losing, with the choice to call out opponents.
Crowd-Driven Momentum: Adrenaline is heightened due to crowd support or morale is drained.
Fully Customizable Arenas: Include small gyms, PRIDE-style arenas, and UFC stadiums.

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