Body health and stamina
Firstly, every update has essentially de-optimized this game in one aspect or another. Range and distance are all too familiar to UFC 5. Secondly, if my strategy is to reserve my stamina and throw minimally in the first round but my body health is affected or slightly depleted then my long term stamina is greatly reduced. My opponent may have thrown 100+ strikes at my block or in general and will have more stamina than me only because I took a bit of damage to the body and I’ve only thrown 50 or less shots. This game needs a serious rehab. In my opinion, the beta gameplay was really good. All that needed to be done was a bit of stamina slider edits like in the custom settings in fight now. Maybe a bit of stamina cost increase for strikes and takedowns. Slowing down the kick speed and movement speed just a tad. Now it’s kinda like ufc 5 in how the fighters feel and strike. Pocket fighting still reigns supreme rarely any other strategies are successful without taking too much damage or gassing. Combo central. Doesn’t feel like an mma game rather just another fighting game.