There's still the fact that the headlights illuminating the road up ahead looks absolutely insane, like moving tv static as well. I do not understand how they think that's even slightly acceptable or normal or accurate to any reality.
The attention to detail and lack of immersion in this game somehow manages to feel worse as it goes on. These things are supposed to improve over time in updates, if not in a small updates then definitely a big one like the 2024 revision. Thanks Unreal Engine? I thought they went with this dead tech because it was easier to develop for, so why is everything like this so much worse than Ego?
Everything about the night lighting and weather needs an overhaul in this game, the effects themselves and especially with how the falling rain and snow interact with headlights. And also their effects on the glass - snow is still totally broken in cockpit view with how it doesn't touch the windshield for 6+ minutes and that's been broken since launch and still nothing has been done about it. That is such small detail that has a huge impact on immersion and realism, and how hard would that actually be to address? Apparently it's 100% impossible since it's been busted for a whole year now.
I really think they do not care about any of this stuff, and I doubt they even read the posts here at this point. It's pretty much pointless to even try and keep bringing these issues up, even though that's where the few people affiliated with Codemasters on the discord tell everyone to keep mentioning any issues. Yelling into a void and all that, but I do appreciate it nonetheless since I can't be bothered much anymore.
Honestly, Codemasters and EA should straight up remove all night driving and all active weather effects from the game completely if they aren't actually going to do anything to improve them.
It's gone from silly to sad and unacceptable to completely frustrating with how they do not care about any of this one bit. There is so much of it I would consider fully broken with how horrible the experience is that I do not comprehend why they are options at all in various modes. I suppose since Time Trials is likely the most popular mode and those setups never run in night or in active weather conditions, they have even less incentive to address the lacking details and broken immersion anywhere else. Can point to that as another example for their lack of interest in improving any of the basics - as popular as TTs are, it still took them a year to address the ugly af default lighting setups there. That was such a minor change, too.