I don't really agree with you.
I've been playing Dirt 2.0 / WRC Gen / RBR and EA SPORT WRC.
I'm going to cut the physics into three surfaces. Earth, snow, asphalt.
- Snow... No opinion, I never drive on it.
- Earth... I don't think the game is inferior to Dirt 2.0. It's a pity that the spring action that made the car lean forward or backward during braking or acceleration is no longer there. Otherwise, handling is decent. But not so far from Dirt 2.0.
- Asphalt... This is the big plus point of EA WRC compared to Dirt 2.0. Dirt 2.0 was so lame and far from everything that they could only do better. And this is much better. Not pure simu. But better.
The benchmark for rally simulation is still Richard Burns Rally. But to say that Dirt 2.0 was a simulation is a bit of a stretch. It's a simple Simcad like EA sport WRC.
For the record, I've got my own playseat, based on a bucket seat and Fanatec + LoadCell package, and I've been rallying since 2005 (RBR / WRC Gen / Dirt 2.0. / EA Sport WRC).