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Chaosphere89's avatar
Chaosphere89
Seasoned Rookie
10 months ago

Is there still hope?

Can we, the players, hope for any improvements in physics and the driving model? The biggest problem with this game is that there is no direct correlation between the car and the ground. I'm posting this short video that clearly shows where the problem lies. This topic has been discussed many times. The central pivot point or, in other words, the vehicle control from the rear axle. See how unnaturally the car glides over the ground. Additionally, there is no proper body roll animation, there is no tilt in this game. During turn, body of the car should tilt and the suspension should be compressed on the opposite side to the turn - perfect example: https://youtube.com/shorts/Ub1PlglrLWk?si=ObUsE2s8WKcW4zJQ I understand that this is the simplest trick to give the impression of skidding, but it occurs all the time even when we have 100% grip. Regardless of the surface, it works the same. On gravel, it is not so noticeable because we usually skid through corners. It's undeniable that there is some kind of hidden assist in the game that "helps" to drive the car, but in reality it makes it harder. I understand why there are no donuts obstacles in this game. Overcoming it would be impossible with the current driving model. To sum up, cars turn like: https://www.youtube.com/watch?v=XdFYlf8wHRo

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