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Dude, you were right to try reducing Vram clocks. The Access violation error that you are getting is usually invoked by either System Ram clock too high, or more rarely by Vram clock too high. In my experience though, too high Vram clock usually results in the game just closing to desktop with no error logged or a 'Device Removed' error & crash. System ram clock too high will allways give the 'Access Violation' error with a BSOD.
Try lowering system ram clock by 100mhz at a time & testing. If using XMP profiles (automatic Ram OC), Switch back to default ram timings (Auto) & test.
Good luck whatever the case.
FYI 1 : I've had this error only once in my entire play time so far. I believe that the issue arose due to me manually updating the nvngx.dll (DLSS) from 3.1.x.x to the latest 3.5.10. After a file verify corrected the .dll library, I have had no issues.
FYI 2 : Regarding any stutter you may have, I lowered shadows to medium. Everything else on Epic (disabled motion blur in game option), & that's it. No more stutter & locked to 60fps (emphasis on 'locked') as my 55" Sony is 4k 60hz.
System is : I9 9900k @ 5.0ghz (360 Rad LC), EVGA FTW3 2080ti Hybrid LC @ 2055mhz GPU, 8200mhz Vram, 32gb ddr4 3100mhz @XMP trident RGB, Corsair 1000watt modular PSU. Sony 55" 4k 60hz HDR for display.
*** Point to note ***
My GPU Vram clock is overclocked by offset +1200mhz. This takes it from stock 7000mhz to 8200mhz. I have yet to have a game crash (WRC) with 'my' Vram this high, pointing at very good stability with regard to Vram speed / timings sensitivity. Hence why I have advised you to review your system Ram settings.
Still hit or miss for me, but way better now. Dropped car reflections and shaders to ultra low to help with stability and lack of stutter. Good call on the system ram too. I found the HP omen hub was overclocking my ram by default so that's back to default.
- 2 years ago
It's also worth watching the Eventviewer for critical Logs, such like WHEA Errors and (in my case) NVME Storage Controller Errors.
I bougt an WD NVME M2 SSD (was very cheap on Black Friday last year) and many people were complaining, maybe you have this one too.
The solution was to update the SSD-Firmware.
You also usually have 2 XMP-Profiles in your System Bios, maybe try the other one.
I did all the previous things mentioned above, and will tell if that did the trick.The solution regarding the SSD-Firmware makes sense too, because the game is shader-chaching (hard load for SSD, at C:\ Drive)
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