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Can confirm it is still a massive issue, if its not getting fixed... can anybody on the team PLEASE tell me anyway I can, at the very least, bypass the problem? Tried it all already.
What will happen with any non-VRR display:
(VSYNC in-game or third-party)
Normal start: Stutters 90% of the time (Seems to be locking the framerate bellow the displays refreshrate)
Enter/exit graphics menu: Stutters will stop at first, but might start ramdomly mid stage, which its a even worse situation (Apparently because of assets being loaded mid-stage, but I can't know for sure)
(W/O VSYNC)
W/o Framelimiters: Erratic framerate, stutters and constant screen tearing
Framelimiters: Stable framerate but a lot of screen tearing
Entering/exiting the menu solves it most of the time, but sometimes it will happen again right in the middle of a stage. (apparently as it loads assets)
Limiting the framerate and turning off vsync also solves it, but then we'll get screen tearing all over the place.
Its extremely disapointing because I truly think it would otherwise be a great game.
Obs.: On my end, the game won't dip under 70fps without frame limiters or vsync, but its feels terrible on any 60hz monitor. (even on ultra settings/except reflections)
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