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Im on the same boat, tried everything too...
I manage to make it run sometimes at a smooth 60fps, with control panel vsync, with adaptive sync, scanline sync, with framecaps, combination of both, all settings, multiple drivers, in-game vsync, upscaling, downscaling, DSR, INI files parameters, alt-tabbing, windows firewall... THE WHOLE ENCHILADA!!!
Any of them might fix it temporarily, but then the game just does something that messes the frampacing up, no idea what.
Wish they could at the very least tell me whats wrong, at this point I might even try to reverse engineer it... lol
No common denominator either, the same stage with same settings, same conditions, might run perfect, start stuttering mid-stage, or straight up not work independent of what I do.
I've been playing codemasters games since the the first DiRT and GRID, i've grown a dependency on hoppin in and just going flat out for a couple hours... Without having to become a programmer to be able to do so!
They've been a huge part of my life honestly, always loved them, but all I can get from this one is frustration...
Obs.: ACC does run on the same engine, UE4, If they managed to make it work theres probably a way straighten this one up...
I understand you! You have AMD, or nVidia card?
Yeah, the ACC use UE4. If you installing a new gpu driver, then the first few laps you can notice a little stutter, then it's disappear forever.
But the EA WRC always stutter in the same place. I know which corner will be stutter, and it's 10/10 times happen. Looks like the shader compilation not work properly.
EA why you not want to fix this???🤔
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