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So, I tested the WRC cars from inside the cockpit view
TOYOTA
FORD (nearly perfect)
HYUNDAI
Only the builder car not have brightness issue.
So EA, we need a fix for every car.
@RobbyJr24 wrote:So, I tested the WRC cars from inside the cockpit view
TOYOTA
FORD (nearly perfect)
HYUNDAI
Only the builder car not have brightness issue.
So EA, we need a fix for every car.
Absolutely absurd, but not surprising.
We were saying before they have to get rid of this auto-exposure junk in every single car in every location in the game, not just a couple, but thanks for definitive proof showing that it's still not fully addressed even in the few locations they mentioned being adjusted. I know I do not have the patience to test what the different cars look like, myself. Still troubleshooting and trying to find workarounds for other issues at the moment.
Great find, RobbyJr24, this needs to be sent over to the devs asap.
- RobbyJr242 years agoRising Hotshot@pyide_maybe I hope the next update fix this issue. I really hope!
- pyide_maybe2 years agoRising Veteran
@RobbyJr24 wrote:
@pyide_maybeI hope the next update fix this issue. I really hope!No mention in the patch notes, what a bummer.
- RobbyJr242 years agoRising Hotshot
It's crazy, EA think it's normal, looks okay? Hell no...
- Unbreukable2 years agoRising Vanguard
It is almost like the game adjusts the brightness outside of the car based on the inside of the car. The 'darker' the interior the darker the outside and if the interior is 'lighter' it "balances" the environment and it looks more bright.
- 2 years ago
What about next patch will it fix our problem?
- pyide_maybe2 years agoRising Veteran
@Unbreukable wrote:It is almost like the game adjusts the brightness outside of the car based on the inside of the car. The 'darker' the interior the darker the outside and if the interior is 'lighter' it "balances" the environment and it looks more bright.
Sort of the opposite. The car is acting like a darkened interior which your eyes have adapted to, so looking from there to the bright outside is blown out. Like you see in this video of a house+door opening where the effect is cranked way up. It's obviously not as extreme in action in WRC, but still strong enough to be a problem. The real issue is, this should sort of behavior should never be applied to cars with that many windows letting in that much ambient light in the first place.
When you step inside any car in the daytime in real life, looking out the windshield or windows doesn't magically brighten the world like you see in the game. It's just broken. Intense glare from stuff like from snow and ice is about the same whether you're inside a car or out. In the game, however, the exterior views are way more visible and less bright, not over-exposed at all. If anything, going inside should reduce the general brightness outside if there's any tint to the glass at all. Only a few cars seemed to have noticeable tinted windshields in the game like the Hyundai Hybrid with its visibly green tint, and that still ups the exposure and exterior brightness instead of reducing it.The only place in the game currently where this behavior would make any sense is driving through the tunnel in Monte Carlo, but even that isn't really long and dark enough for your eyes to fully adapt to the darkness to be blinded by the light as you approach the exit, but it also doesn't do anything at all in the game. Whereas the cars themselves are basically acting as slightly darkened mobile tunnel with the brighter exit you can never reach. It's beyond messed up :O
I know it's probably a low priority for them, but it doesn't even seem to be on their radar at all after they said the fixed it in the last patch.- Unbreukable2 years agoRising Vanguard@pyide_maybe Well, the screenshots in one of the posts above shows darker cockpits (like the Ford/Builder) have less brightness coming from the outside, especially the dark interior of the builder car has the least bright surrounding. The lighter cockpits/dashes (Toyota and Hyundai) have the brightest looking outside. So it feels like the game is doing some contrast matching between the cockpit and the outside world where it boosts the outside brightness if the interior is more bright.
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