Forum Discussion

slumpybread's avatar
2 years ago

Roadside objects load too late

Product: EA SPORTS™ WRC
Platform:Steam-PC
Summarize your bug Roadside objects load too late
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Probably it is similar in many places, for me it happens in Rally Croatia in the Junior championship
What happens when the bug occurs? Many roadside objects such as bushes and fence posts load on the screen one by one, only 10-20 meters ahead of the car, which means that the environment changes continuously as I drive through it, it's pretty distracting
What do you expect to see? I expect that all major objects in my view are loaded at least 5-10 seconds before I reach them with the car

Please see the attached videos for reference, look at the bushes on the left right after launch, or the fence posts on the left of the road just before the hairpin. Or don't as I can't attach a video (neither can I attach it in a zip despite zip being stated as a supported attachment format)
https://youtu.be/dvH7Zc0Tnok

5 Replies

  • slumpybread's avatar
    slumpybread
    2 years ago

    right, but not only in replay mode and sometimes even more delayed

  • AlleyViper_PT's avatar
    AlleyViper_PT
    New Adventurer
    2 years ago

    Croatia seems to have dynamic object render distance shorter than other tracks at similar settings, or maybe it's just the extended unobstructed view for those bordering the track making things worse for those bushes.

    Anyway, if you're on PC you can control that draw pop-up distance by raising the Dynamic Objects under advanced graphic settings (affecting both bushes and fences on that stage). Then the Trees option will control the affected objects LODs switching during that visible distance set under the previous option.

  • netron66's avatar
    netron66
    New Rookie
    2 years ago
    @AlleyViper_PT im in ultra dynamic object and this doesnt help, anyway this should not be something that is "control" by user
  • AlleyViper_PT's avatar
    AlleyViper_PT
    New Adventurer
    2 years ago

    Yes, it does help within the limits the UI settings offer. Just not in the full measure one would wish to fully make pop-up not noticeable at a much greater distance than available. For that, you'll possibly have to look for engine.ui tweaks to override those presets/scalability..

    Lower it to minimum and see the blatant difference, with dynamic objects then only starting to render (from a transparent state) so close that you're almost past them.