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Today's patch mentioned in the notes: Added support for Unreal PSO Caching (shader pre-compiling) to address and reduce the amount of shader stuttering experienced on PC.
Is this actually in there and working properly? I saw no longer load times the first time after the update, no indication of the shader compilation process happening as seen in most other games that have such features, no obvious activity and crunching of the CPU & SSD like you get when shaders are compiled up front in other games. Is just super quick and done in the background? Is there an option we have to manually enable to start the shader pre-compilation found in some outliers like SF6? (didn't see anything new in the menus of WRC).
The gameplay of WRC now exhibits fewer severe stutters occurring, so the update definitely seemed to have some improvements there, but there's also way more frequent microstuttering happening now. At first glance from what the experience was like loading up the game after the update, it seems more like the developers reduced the severity of the shaders being cached on the fly rather than actually pre-compiling all of them up front as there's still a lot of minor hiccups and micro-stuttering during gameplay. It's impossible to assume or measure what's actually going on from our end, however. It's all very... mystifying. The only certainty is DX12 truly sucks with all this crap.
Anyway, thanks for the update! Hope you all can still iron out the bugs and performance issues and poor hardware utilization happening on high end CPUs and GPUs. I know it was a selling point and feature to come later, but VR support still seems completely unfeasible in this game's current state.
- 2 years ago
Same here.
On the other hand, I’ve- noticed that the stuttering is (practically) gone when I turn off v-sync in the game (50-55fps with v-sync) and I turn on fast v-sync in the Nvidia control panel (90 fps-120fps).
My config: Ryzen 5600X - RTX 4090 - 32G Ram (3200)
- mickeeiemouse692 years agoSeasoned Adventurer
Id like to add something hat people playing on steam should try, put steam into offline mode an see if the stutter frequency changes. WRC10 and WRCG had some horendous stutters through out their gaming life, WRC8 and WRC9 were fine because i played them on EGS. Even if youre not using steam to play the game, just try turning off/shutting down steam and see if it makes a difference. This issue usually hits systems with multiple HDD/SSD that have multiple steam library folders. it may or may not be effecting WRC, but its worth a try and something to remember should you get any weird stutters on steam games or when steam is open
MM
- 2 years ago
Is the 1.3 really supposed solve anything or is it only placebo patch? Even a lowest graphics, I still experience a lot of stuttering now... Actually, it seems even worse than before but I'm not sure since I can't really play like that...
- 2 years ago
try these settings
CAR REFLECTIONS Ultra Low,
MIRROS Ultra Low or OFF
CROWDS to Low or Ultra Low
SHADOWS from Ultra Low or upper where you feel comfortable
- 2 years ago
I also benefit from having Vsync on in NV control panel. Other factors giving me microstutters are Steam overlay and DLSS at any other preset than "quality". YMMV.
- 2 years ago@GrandDragn Placebo Patch. If anything 1.3 Patch ruined the Game's performance even further.
Stuttering is way worse now than it was previously on my client, its unplayable now.
If they dont fix it before Christmas then this was my first and last Codemasters Title under EA's flag and hence i can just delete the Account aswell, cuz the Publisher has nothing to offer if its made of that quality.
Highly frustrated .... i thought EA Sports WRC would match Dirt Rally 2.0 qualities in terms of performance but thats not the case, its even way worse than KT WRC Titles, atleast they ran properly on console or AMD Hardware, while this game does not run well anywhere.- 2 years ago
Thats true, now the game is garbage, lots of stutter, not a good experience al all...
- 2 years ago
Is way worse for me too
- pyide_maybe2 years agoNew Veteran
Today's patch mentioned in the notes: Added support for Unreal PSO Caching (shader pre-compiling) to address and reduce the amount of shader stuttering experienced on PC.
Is this actually in there and working properly?
Following up that, just saw this post on reddit from a user saying they had a shader compilation after reinstalling the game. Can anyone here confirm this? I can't imagine this is true as surely someone would have mentioned it before now in the time since the patch went live, and there would be some visual proof somewhere to back it up. Can't tell if they're trolling or what, seems insane to me, but with all the bugs in this game I wouldn't be that surprised to learn this whole thing was also bugged for whatever reason. Blah
- 2 years ago@pyide_maybe Maybe... i mean after patch it pretty much deleted my fanatec device inputs and i had to verify game files in order to make it work.
Guess since theres nothing to lose anyways with this game right now i'll try reinstalling it too and delete any shadercaches also.
Wouldnt wonder if this Patch didnt even install correctly.- pyide_maybe2 years agoNew Veteran
This person also said a reinstall did nothing:
https://reddit.com/comments/17si5hn/comment/k8s656w
Still no actual evidence out there of a shader pre-compilation in in the game and working.
- 2 years ago@pyide_maybe They are trolling. I reinstalled my OS completely and installed this mess of a game again - still no shaders pre-compiling.
- 2 years ago
Same, reinstalled the game, stutters like a masterpiece still and no shader precompiling.
- 2 years ago
Lots of stutter now, and the game is worse than before, now I have to stop playing because is not a good experience at all. Again the same story, buy a game the first day, just to complain for weeks or even months until get a good experience...
- 2 years ago
Same, after patch it's worse than before.
For me the game was actually running quite well before the patch, at 100+ FPS.
Now it is 70-80 FPS with lots of stuttering and higher latency which is felt on the wheel.- 2 years ago
I disabled vibration in controller settings and my fps/stuttering was fixed. Worth a try…..
Sounds maybe crazy but it did fix the game for me.
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