[UDP] stage_current_distance increases when driving to the opposite direction.
Product: EA SPORTS™ WRC
Platform:Steam-PC
Summarize your bug In wrc telemetry referece v1.3, the channel "stage_current_distance" says: "Distance reached on current stage." Actually in the game, this value just record how long your car has drived, not reached in current stage. even if you drive to the opposite direction, this value increases!!! This behavior is inconsistent with similar value in all the other games like dirt rally 1.0/2.0, RBR... Hope it to be fixed. Devil
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? just use something keep pulling and display the udp packages, head into a time trival game, check the stage_current_distance value when you drive the car to a opposite direction, or out of track, in circles.
What happens when the bug occurs? the value is not accurate like that in the other games.
What do you expect to see? the value is consistant with the distance you have reached, like the vertical bar in the left of the screen to show the percentage you have finised in the stage.