Forum Discussion

Pinchanroll's avatar
2 years ago

UDP stream is unreliable for motion

Product: EA SPORTS™ WRC
Platform:PC
Summarize your bug The motion pauses every so often (Except engine revs) with high FPS. I'm getting 125+ FPS. The physics data in the UDP stream is unreliable and broken at default resolution and default graphic settings.
How often does the bug occur? Often (50% - 99%)
Steps: How can we find the bug ourselves? Use a UDP motion system ( I'm using Sigma Integrale DK6).
What happens when the bug occurs? The motion pauses for 1 - 2 seconds and resets.
What do you expect to see? Constant physics data UDP stream

The motion pauses every so often (Except engine revs) with high FPS. With a few settings off or low (Car reflections Ultra Low and mirrors off) I'm getting 125+ FPS. The physics data in the UDP stream is unreliable and broken at default resolution and default graphic settings. I would have to lower them too much for the physics data to be stable. Like Ultra low settings. My motion system developer Sigma Integrale cant find a solution.

System Specs:

CPU: 13900k

GPU: 4090

Ram: 32

H-drive: NVMe M.2

Win 11

1 Reply

  • RogerRamjet77's avatar
    RogerRamjet77
    Seasoned Traveler
    1 year ago

    Hey I am having the same problem that the motion telemetry just cuts in and out which is terrible to play. There does not seem to be any consistency when it may cut out and sometimes it comes back in few seconds and other times it is 20 seconds, 30 odd seconds or more.  

    It is now over 5 months since this was reported and nobody from EA can even offer a comment let alone a solution ?