Inconsistent FPS drops
Severe FPS variance after latest update – rendering performance regression
Hello
Since the latest Apex Legends update, I am experiencing a significant and inconsistent performance regression affecting FPS stability.
The issue is highly situational and appears to be tied to rendering complexity / scene load:
- Low complexity scenes: ~200–240 FPS
- High complexity scenes (dense geometry / effects / combat areas): drops to ~60–70 FPS
This behavior occurs even on minimum graphics settings, suggesting the issue is not related to user configuration but likely a performance regression introduced in the latest patch.
System specifications:
- GPU: NVIDIA RTX 3070
- CPU: Intel i7-12700
- RAM: 16GB
- Latest GPU drivers installed
- Windows fully updated
Troubleshooting already performed:
- Clean driver update
- Game file verification
- All graphics settings set to minimum
- Disabled background applications
- Restarted shader cache via driver reinstall
Observations:
- FPS fluctuates heavily based on camera direction and on-screen asset density
- Behavior suggests CPU/GPU load imbalance or inefficient asset streaming / culling
- Issue was not present prior to the latest update
This appears to be a regression in rendering optimization, possibly related to asset streaming, shader compilation behavior, or draw-call overhead introduced in the current patch.
Please investigate potential performance regressions introduced in the latest update or advise if additional diagnostic steps are required.
Thank you. neil