Bug compilation since 1.1.3.0 update
Portal
‘mod setteam’ function is sometimes not effective
Switching teams requires each team to have the exact same amount of players
‘onplayerdamage’ function fails to take effect when the deploy method is changed
Other deploy methods can’t change classes or loadout customization
‘onplayerdied’ function fails to take effect when the team is switched
Maps
Hagental Airbase
Assault Ladder can be placed on some high objects to reach out-of-bounds areas in certain locations
Models of destructible walls still exist after being destroyed, and these models can block explosives like C4 or grenades.
Blackwell Field
All Conquest sound effects disappear mid-match
Contaminated
All Conquest sound effects disappear mid-match
Weapon
Black screen/model clipping around the crosshair after aiming down sights
Burst fire automatically resets to full auto after redeploying
M39 and SVD 6x thermal scope reticles are displaced
M417 A2 “Unstoppable Force” skin: all flash hiders, converters, and brake category muzzle attachments are misaligned with the extended barrel
M417 A2 extended barrel HUD icon is glitched
M4A1 “Unstoppable Force” skin's right-side rail cover uses the factory-issue model
M123K “Unstoppable Force” skin: all suppressors misalign with the short barrel
VZ61 “Extinction Event” skin: all muzzle attachments display as a suppressor
QBZ192 slim angled and full angled grips' actual effects do not match the description
SOR556 “Unstoppable Force” skin: all suppressors misalign with the heavy barrel
M44 revolver displays a 3x scope on the HUD icon when iron sights are equipped
SCW-10 flash comp is misplaced
PW5A3 flash comp is misplaced
UMG40 flash comp is misplaced
M16A4 grip floats around the rail when a 4X scope and classic vertical grip are equipped
M16A4 underbarrel grenade launcher ADS animation glitches when using the heavy barrel (not sure if it is a bug, but it's kinda interesting to me)
L115 bolt has no action when pulling the bolt
Gadget
The Javelin can lock onto tanks unconditionally, ignoring obstacles and buildings
Vehicle
Flares can’t correctly disrupt AA missiles occasionally
Firing port weapons on armored transports are inside out
When equipped with anti-personnel and armor-piercing shells, the MBT’s HUD icon becomes HE after switching ammo types
Thermal smoke sometimes can’t disrupt the Javelin
IFVs’ mine countermeasures show no reaction occasionally
Attack helicopter aim-guided missile crosshair is not placed at the center of the screen
Pax Armata AA “Gold Standard” skin's front blade lacks damage registration. So when hitting destructible objects, it forces the vehicle to stop instead of breaking the objects.
Soldier
Assault players can’t deploy on their own beacon in Conquest mode
Engineer’s ability “Thermal Override” needs to be switched from other gadgets to actually take effect, or the repair tool will refuse to repair vehicles
Players will freeze on the loadout customization screen if they are changing their loadout when the game is starting
Player model and playercard are invisible on the end-of-round screen (old bug, but still exists)
Chance to get stuck on the redeploy screen for a few seconds
Support Specialist 2 mission “resupply teammates with supply pouch” progression doesn’t count
Sound
Hit sound effects on teammates are identical to those on enemies
UI and HUD
Chance to get stuck in chat when pressing Enter
Loadout and customization panel is blurry
Soldier handheld weapons reset to default models after changing costumes (a scopeless M240L, for instance)