Title: First-person hand/grip animation glitch
Platform: PC
Game Mode: [Conquest / whatever mode you were in — confirma pra mim]
Weapon(s) affected: Assault rifle shown in screenshots (please confirm exact weapon name/attachment loadout)
Summary:
The first-person hand grip on the weapon appears misaligned/glitched — the hand's position relative to the pistol grip and stock does not match the weapon's actual geometry, breaking visual immersion. This appears to persist across different weapon skins (screenshots show it happening on two different skins on the same weapon).
Steps to Reproduce:
- Equip [weapon name] with [attachments, if relevant]
- Enter a match and inspect the first-person hand/arm animation while aiming or hip-firing
- Observe the hand position relative to the grip
Expected Behavior:
Hand should be properly gripping the weapon's pistol grip/stock, following the weapon's rig naturally.
Actual Behavior:
Hand position appears offset/misaligned from the grip, creating a visual glitch (see attached screenshots).
Frequency: [Always / Intermittent / Only with certain skins — confirma isso]
Additional Notes:
Issue observed across two different weapon camos/skins on the same weapon, suggesting the bug may be tied to the base rig/animation rather than a specific skin.
Screenshots: [attach the two images]