Invitational BUG, many time i lost my correct car performance level.
Report Code: GLJM-VPBX-PTXH-PRZG
Hello, I've already posted this in the F1® 25 General Discussion under another user's comment, but since I haven't received any replies, I'll try directly here. Here's a summary of my problem.
Hello, I understand that the mode is cooperative (and thank goodness, otherwise I wouldn't even play it), but something strange my brother and I have been experiencing since the update, here's the situation. I'll try to describe it well to avoid misunderstandings, because as I said above, it's a cooperative mode and honestly, it bothers me to be a burden to other users due to technical issues (perhaps waiting 10 minutes to start a match and then seeing the reward go up in smoke because I can't achieve my normal in-game performance and help finish ahead of the AIs).
Let's start with the tech level. My brother and I are generally around 600-630. (Now we're around 660-670 but we have the exact same problem.)
Now, if we choose, for example, Brazil in invitational events with a rating under 500, we typically set a lap time of around 1'08" and without DRS.
If we then move to an invitational event, still in Brazil (for time comparison), but with a rating that goes up to even just 600, the car behaves strangely and loses performance. In fact, we can't get below 1'11" even with DRS, which makes it impossible to compete with the AI, even if their record lap time at this level is only 1'10".
Now, out of curiosity, we tried downgrading the car to level 100 and noticed that by entering the same 600-rated invitational, we get the same 1'11" time as our 620-level car.
For the record, before the update, this wasn't happening. We were outperforming the AI even in 800-900 rated invitational events without problems and with a car at 400-500 tech level.
So, drawing conclusions, it seems from our calculations that since the update, if we choose an invitational event above 600, the game gives us a car with a level 100 performance, completely ignoring our car's actual upgrade level. This makes it extremely difficult to compete with the AI and thus contribute to cooperation.
Is anyone else experiencing this situation? Because entering an event and not knowing if you'll have normal performance to at least do your part is very frustrating.
After various tests, it seemed we had found the problem.
I've done some more testing and noticed that this only happens in the challenges I've opened and played online with random players, and which now have an expiry countdown. In fact, replaying these challenges (because we obviously didn't reach all the targets), the car consistently has average lap times that are 3 seconds higher. However, my brother and I have now tried creating new invitational events and playing just the two of us, we completed 3 of them without any car bugs up to level 750 without issues. So, I think they've messed something up in the online matches that are open to everyone.
I will conduct further tests tomorrow.
but unfortunately, the morning after:
Last night it seemed to work, but playing matches this morning we encountered the same problem again, and we can't figure out why. It seems completely random; in one game you have performance, and then in another, you don't. Perhaps no one else is experiencing this issue.
I've attached some screenshots to better illustrate what I mean. As you can see, on the São Paulo track across three different matches, the times are completely off, and the AI even records faster times despite having a lower technical level.
Could you please check if you're experiencing the same issues, or if it's just my brother and I?
Our setups are a 13600K + RX 7900 XT and a 7950X + RTX 4080; we both have 32GB of RAM, the game is on an NVMe drive, and we play via EA APP and 4K 120Hz screens.